C++ Pointer to member function of an UNKNOWN CLASS

2019-05-28 11:08发布

DISCLAIMER I DO NOT USE BOOST OR OTHER LIBRARIES

Finally I've learned how PointerToMemberFunction works. This is my example code.

#include <iostream>

using namespace std;

class Foo
{
        public:
                void foo ( )
                {
                        cout << "I'm a foo method\n";
                };
};

class Bar
{
        public:
                void bar ( Foo* fooPtr , void(Foo::*fooFnPtr)() )
                {
                        (fooPtr->*fooFnPtr)();
                };
};

int main()
{
        Foo* foo = new Foo();
        Bar* bar = new Bar();

        bar->bar ( foo , &Foo::foo );

        return 0;
}

Now, what the problem is. Bar::bar must be modified somehow, because in real project it won't know, what class fooFnPtr is a pointer to. In other words Bar::bar must work with any class, not only with Foo. I won't know, a pointer to an instance of what class is passed to Bar::bar.

The one thing which can help is that all classes which will work with Bar::bar are children of one class!

Is this achievable and how? How do i fix my code? Thanks in advance!

2条回答
The star\"
2楼-- · 2019-05-28 11:47

I guess you are after closures and delegates, or the equivalent in C++. In short, they are instances that can be called, and that contain both the pointer to your class instance (or the instance itself) and the pointer to the method there.

Take a look to std::bind. They normally return cryptic instances of template classes, that are all convertible to std::function<...>, in case you need to use an uniformly-typed argument as parameter of a function or method.

So, your code would look like this:

    void Bar::bar(std::function<void()> f)
    { 
       ....
    }

    Foo* foo = new Foo();
    Bar* bar = new Bar();
    auto f = std::bind( &Foo::foo, foo);
    bar->bar ( f );

Of course, if you have decided not to use any library, you might nonetheless take a look at how those libraries have solved the problem before, so that you can reinvent the wheel in the best possible way.

查看更多
Animai°情兽
3楼-- · 2019-05-28 12:03

You could make bar a template function:

template<class T>
void bar ( T* fooPtr , void(T::*fooFnPtr)() )
{
    (fooPtr->*fooFnPtr)();
}

Of course, if you only want to pass pointers to members that exist in the common base class, you can simply do this:

#include <iostream>

using namespace std;

class Foo
{
        public:
                virtual void foo ( )
                {
                        cout << "I'm a foo method\n";
                };
};

class Derived: public Foo
{
        public:
                virtual void foo ( )
                {
                        cout << "I'm a Derived method\n";
                };
};


class Bar
{
        public:
                void bar ( Foo* fooPtr , void(Foo::*fooFnPtr)() )
                {
                        (fooPtr->*fooFnPtr)();
                }
};

int main()
{
        Derived* derived = new Derived();
        Bar* bar = new Bar();

        bar->bar ( derived , &Foo::foo );

        return 0;
}
查看更多
登录 后发表回答