In my application user can selects several images and create movie(mp4) with those images, For this reason i want to use ffmpeg library. i have searched more than 2 days but did not find a good tutorial for build ffmpeg with ndk in windows.
can any body describe me, how to do that?(if you have any link, please share me)
i used roman10 tutorial and this is what i do: 1-i have decompressed "ffmpeg-2.6.2" folder into "android-ndk-r10d/sources".
2-i have created "build_android.sh" file into "ffmpeg-2.6.2" folder and these are my build_android.sh codes:
#!/bin/bash
NDK=C:/Users/HAKHASIN/Desktop/android-ndk-r10d
SYSROOT=$NDK/platforms/android-9/arch-arm/
TOOLCHAIN=$NDK/toolchains/arm-linux-androideabi-4.8/prebuilt/windows-x86_64
function build_one
{
./configure \
--prefix=$PREFIX \
--enable-shared \
--disable-static \
--disable-doc \
--disable-ffmpeg \
--disable-ffplay \
--disable-ffprobe \
--disable-ffserver \
--disable-avdevice \
--disable-doc \
--disable-symver \
--cross-prefix=$TOOLCHAIN/bin/arm-linux-androideabi- \
--target-os=linux \
--arch=arm \
--enable-cross-compile \
--sysroot=$SYSROOT \
--extra-cflags="-Os -fpic $ADDI_CFLAGS" \
--extra-ldflags="$ADDI_LDFLAGS" \
$ADDITIONAL_CONFIGURE_FLAG
make clean
make
make install
}
CPU=arm
PREFIX=$(pwd)/android/$CPU
ADDI_CFLAGS="-marm"
build_one
3- when write "sudo chmod +x build_android.sh" and "./build_android.sh" commands in cygwin, it not work correctly