error: Invalid bitcode version (Producer: '800

2019-01-07 19:25发布

When I try to Archive my application on Xcode 7.3.1, I am getting following error:

error: Invalid bitcode version (Producer: '800.0.35.0_0' Reader: '703.0.31_0') clang: error: linker command failed with exit code 1 (use -v to see invocation)

I was able to successfully Archive my app yesterday, can any one please help me?

6条回答
Rolldiameter
2楼-- · 2019-01-07 19:48

good solutions, but disabling bitcode worked for some people.

edit :- it worked for me too. but in future your app might be in problem or (build not optimised by Appstore) if your project is **Bitcode Disable **.

Bitcode is an intermediate representation of a compiled program. Apps you upload to iTunes Connect that contain bitcode will be compiled and linked on the App Store. Including bitcode will allow Apple to re-optimize your app binary in the future without the need to submit a new version of your app to the store.

Note: For iOS apps, bitcode is the default, but optional. If you provide bitcode, all apps and frameworks in the app bundle need to include bitcode. For watchOS apps, bitcode is required

So thats why try to figure out error solutions right way.

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霸刀☆藐视天下
3楼-- · 2019-01-07 19:53

Install Xcode 8: https://developer.apple.com/download/

Xcode 8 GM seed may be used to submit apps to the App Store.

More info: In my case I updated to the latest Facebook iOS SDK 4.15.1. Since that library was updated with Xcode 8 and I was still using Xcode 7.3.1 it caused the error.

https://developers.facebook.com/docs/ios/change-log-4.x

Updated for Xcode 8 GM and iOS 10.

So, double check 3rd party libraries.

Or if you don't mind disabling bitcode: Go to build settings search bitcode and change "Enable Bitcode" to "No".

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相关推荐>>
4楼-- · 2019-01-07 19:54

i had this error before ... you may try the following solution it worked for me

search for bitcode keyword in app --> Build Settings and change it to NO then archive again -->

it should work fine now

enter image description here

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劳资没心,怎么记你
5楼-- · 2019-01-07 19:55

I also faced this error: Invalid bitcode version (Producer: '800.0.24.1_0' Reader: '703.0.31_0') I have googling so many but unable to find the proper solution. I tried Myself and solved this probable In my case this error occurs after adding FBSDK by drag and drop that we all usually do.
You can resolve this problem by following these steps:

  1. Delete all pod script in build Phases.
  2. Delete the dragged FBSdks file from the project.
  3. Exit xcode and delete 3 things "Pod folder","Podfile.lock" and "Projectworkspace"
  4. Search and add FBSDK pod link in podfile
  5. Install the pod again by using terminal.... now open Xcode archive your project build.
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闹够了就滚
6楼-- · 2019-01-07 20:02

If you are using lib or pod that mean that one of them built by a higher version of your current Xcode, you can either update your code or return back to the previous version where the pods were built by your current version. If you ran pod update check the pods updated if you ran pod install check the dates of the pods comparing to the release date of your Xcode that will will lead you to the responsible pod.

I got it while I was building using Xcode 8.2.1 and the pod built by Xcode 8.3.1

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冷血范
7楼-- · 2019-01-07 20:04

I also faced the same problem, and as suggested by @Nate, the issue was because of a third party SDK integrated in our project using Cocoapods.

To help me figure out which one of the 15 pods i had in the project was responsible, i did the following:

  1. Create a new xcode project
  2. Copy the Podfile from your original project to the newly created project's directory
  3. Do pod install
  4. Remove one or more of the pods⋆
  5. Archive the new project, and see if it succeeds, if not repeat step 4 till you are able to archive

⋆(you can also try something like binary search, wherein you delete the first half pods in your Podfile and see if the new project archives)

Once you've figured out the library causing the issue, keep downgrading the library by explicitly specifying the version in Podfile, until the project archives successfully. And then you can use that version of the library to archive and upload to the app store.

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