When I use pin_ptr to pass an array in native c code, I get access violation. The code is as bellow:
array<float>^ LogLikelihoodScore(array<array<unsigned char>^>^ modelsBuffer , array<float>^ featuresArray, int numberOfFrames)
{
int i, j, modelsNum = modelsBuffer->Length, len;
float **models = (float**) malloc(modelsNum * sizeof(void*));
for(i = 0; i < modelsNum; i++)
{
pin_ptr<unsigned char> ptr = &modelsBuffer[i][0];
models[i] = (float*) ptr;
}
array<float>^ scores = gcnew array<float>(modelsNum);
pin_ptr<float> scoresPtr = &scores[0];
pin_ptr<float> featuresPtr = &featuresArray[0];
char* message = CalculateLikelihoodUsingBufferedModels(models, modelsNum, featuresPtr, numberOfFrames, scoresPtr);
return scores;
}
When I changed this code such that allocate new spaces and copy original array to that, I didn't get access violation. New code:
array<float>^ LogLikelihoodScore(array<array<unsigned char>^>^ modelsBuffer , array<float>^ featuresArray, int numberOfFrames)
{
int i, j, modelsNum = modelsBuffer->Length, len;
float **models = (float**) malloc(modelsNum * sizeof(void*));
for(i = 0; i < modelsNum; i++)
{
len = modelsBuffer[i]->Length;
char* ptr = (char*) malloc(len);
pin_ptr<unsigned char> ptr2 = &modelsBuffer[i][0];
memcpy(ptr, ptr2, len);
models[i] = (float*) ptr;
}
array<float>^ scores = gcnew array<float>(modelsNum);
pin_ptr<float> scoresPtr = &scores[0];
pin_ptr<float> featuresPtr = &featuresArray[0];
char* message = CalculateLikelihoodUsingBufferedModels(models, modelsNum, featuresPtr, numberOfFrames, scoresPtr);
return scores;
}
Question: Are there any problem in my using from pin_ptr?
As the docs say,
pin_ptr
only pins the target while it is in scope. This means that after each iteration of the following loop, the object is unpinned, rendering the pointers that were stored useless.