Possible Duplicate:
Check if a file exists in the project in WinRT
I'm using the StorageFolder and need to check if a file exists befor I read it to avoid a exception.
my code looks like this:
StorageFolder storageFolder = ApplicationData.Current.LocalFolder;
StorageFile sampleFile = await storageFolder.GetFileAsync(myPath);
the problem is, I can't find a method which checks if a file exist
Last time I checked you had to catch an exception: (might have changed)
Edit: this is one way to do it :)
Like so: