I have a very basic screen sharing iPhone app, I have successfully added the pinch/zoom effect to my app using a UIImageView
inside a UIScrollView
.
The UIImageView
receives the screen content from the PC on a regular interval. Everything works fine but as soon as I scroll/pinch/zoom it works at first but then it stops, and the delegate method that's updating the image view content stops firing up even though the server still sends the screen content. The whole app seems to be frozen but there are no error messages/exceptions/whatever. Can anyone help me, please?
If you are using
NSDefaultRunLoopMode
,UIAPPlication
adds a run loop modeUITrackingRunLoopMode
for tracking scrollview events like scrolling. Since theUIApplication
switches fromNSDefaultRunLoopMode
toUITrackingRunLoopMode
any events onNSDefaultRunLoopMode
will not be called untilUIAPPlication
switch back toNSDefaultRunLoopMode
.It might be the problem, the fix is change
NSDefaultRunLoopMode
toNSRunLoopCommonModes
.If you are not sure whether you are using runloop or not as you mentioned in comment. Just search
NSDefaultRunLoopMode
in your project.