How to convert Base64 string to image, then bind i

2019-05-10 11:06发布

I have collection of products from web service, I preview this product in Grid View, but I get the images of the products as Base64 strings. How can I convert it to images and bind it to the images in the Grid View?

Any piece of code that will help me in this issue.

4条回答
劫难
2楼-- · 2019-05-10 11:43

This seem to work for me:

    public static BitmapImage Base64StringToBitmap(string source)
    {
        var ims = new InMemoryRandomAccessStream();
        var bytes = Convert.FromBase64String(source);
        var dataWriter = new DataWriter(ims);
        dataWriter.WriteBytes(bytes);
        dataWriter.StoreAsync();
        ims.Seek(0);
        var img = new BitmapImage();
        img.SetSource(ims);
        return img;
    }

Note I don't await anything, img.SetSource should take care of delayed load.

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smile是对你的礼貌
3楼-- · 2019-05-10 11:48

Try something like this:

byte[] encodedDataAsBytes = System.Convert.FromBase64String(encodedData);
MemoryStream stream = new MemoryStream(encodedDataAsBytes.Length);
stream.Write(encodedDataAsBytes, 0, encodedDataAsBytes.Length);
Image img = Image.FromStream(stream);

I haven't worked with metro, so I can't help with binding to grid.. Best regards.

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我想做一个坏孩纸
4楼-- · 2019-05-10 11:49

In WPF/Metro/Silverlight, Image is a UI control. Its source is set to BitmapSource. BitmapSource is a data structure to hold image data.

Following is the code to retrieve BitmapImage from byte array.

public BitmapImage ImageFromBuffer(Byte[] bytes)
    {
        MemoryStream stream = new MemoryStream(bytes);
        BitmapImage image = new BitmapImage();
        image.SetSource ( stream.AsRandomAccessStream());
        return image;
    }

Note that stream.AsRandomAccessStream is not available in API It is an extension method. I found it from response of IDWMaster to this SO question

Following is the code for extension method

 public static class MicrosoftStreamExtensions
    {
        public static IRandomAccessStream AsRandomAccessStream(this Stream stream)
        {
            return new RandomStream(stream);
        }
    }
    class RandomStream : IRandomAccessStream
    {
        Stream internstream;
        public RandomStream(Stream underlyingstream)
        {
            internstream = underlyingstream;
        }
        public IInputStream GetInputStreamAt(ulong position)
        {
            internstream.Position = (long)position;
            return internstream.AsInputStream();
        }

        public IOutputStream GetOutputStreamAt(ulong position)
        {
            internstream.Position = (long)position;
            return internstream.AsOutputStream();
        }

        public ulong Size
        {
            get
            {
                return (ulong)internstream.Length;
            }
            set
            {
                internstream.SetLength((long)value);
            }
        }

        public bool CanRead
        {
            get { return internstream.CanRead; }
        }

        public bool CanWrite
        {
            get { return internstream.CanWrite; }
        }

        public IRandomAccessStream CloneStream()
        {
            //HACK, this is not clone, proper implementation is required, returned object will share same internal stream
            return new RandomStream(this.internstream);
        }

        public ulong Position
        {
            get { return (ulong)internstream.Position; }
        }

        public void Seek(ulong position)
        {
            internstream.Seek((long)position, SeekOrigin.Current);
        }

        public void Dispose()
        {
            internstream.Dispose();
        }

        public Windows.Foundation.IAsyncOperationWithProgress<IBuffer, uint> ReadAsync(IBuffer buffer, uint count, InputStreamOptions options)
        {
            throw new NotImplementedException();
        }

        public Windows.Foundation.IAsyncOperation<bool> FlushAsync()
        {
            throw new NotImplementedException();
        }

        public Windows.Foundation.IAsyncOperationWithProgress<uint, uint> WriteAsync(IBuffer buffer)
        {
            throw new NotImplementedException();
        }
    }

Last 3 methods are not implemented

I have not tested but above should work in principal (may be after some refinement).

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Anthone
5楼-- · 2019-05-10 11:59

below is the method that binds a Base64String to an Image control

  1. convert the string to byte[] as follows

    byte[] bytes = System.Convert.FromBase64String(thebase64string);
    
  2. pass the byte[] and the Image control to which you want to bind the Image to.

    public async void SetImageFromByteArray(byte[] data, Windows.UI.Xaml.Controls.Image image)
    {
        InMemoryRandomAccessStream raStream =
            new InMemoryRandomAccessStream();
    
        DataWriter writer = new DataWriter(raStream);
    
        // Write the bytes to the stream
        writer.WriteBytes(data);
    
        // Store the bytes to the MemoryStream
        await writer.StoreAsync();
    
        await writer.FlushAsync();
    
        // Detach from the Memory stream so we don't close it
        writer.DetachStream();
    
        raStream.Seek(0);
    
        BitmapImage bitMapImage = new BitmapImage();
        bitMapImage.SetSource(raStream);
    
        image.Source = bitMapImage;
    }
    
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