I want the layer to start from green, then slowly to yellow, orange and finally red. How do I do this?
CAShapeLayer *layer = [CAShapeLayer layer];
[layer setStrokeColor:[UIColor greenColor].CGColor];
[layer setLineWidth:5.0f];
[layer setFillColor:[UIColor clearColor].CGColor];
UIBezierPath *path = [UIBezierPath bezierPathWithRoundedRect:button.bounds cornerRadius:10.0f];
layer.path = path.CGPath;
CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"strokeEnd"];
animation.fromValue = [NSNumber numberWithFloat:0.0f];
animation.toValue = [NSNumber numberWithFloat:1.0f];
animation.duration = 4.0f;
[layer addAnimation:animation forKey:@"myStroke"];
[button.layer addSublayer:layer];
Using
CAKeyframeAnimation
is OK but sometimes you need something simpler. Here is how to do it usingCABasicAnimation
and 3 lines of code.I just wrote up this code for you. I used a CAKeyframeAnimation both because it allows for multiple
toValues
and because it allows more control over the animation.