Render SVG with external references to Canvas

2019-05-06 12:02发布

I'm trying to render an SVG to canvas, using a data: URI and canvas.drawImage(). This works well, except that external images in the SVG are not included on the resulting canvas.

Example HTML (live jsFiddle example):

<canvas id="canvas" width="400" height="400"></canvas>
<div id="container">
    <svg id="mySVG" xmlns="http://www.w3.org/2000/svg" version="1.1">
      <rect width="150" height="150" fill="rgb(0, 255, 0)" stroke-width="1" stroke="rgb(0, 0, 0)"/>
      <image preserveAspectRatio="none" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="http://upload.wikimedia.org/wikipedia/en/7/70/Example.png" width="80" height="80"></image>
    </svg>
</div>

Javascript:

var canvas = document.getElementById('canvas'),
    ctx = canvas.getContext('2d'),
    svg = document.getElementById('container').innerHTML,
    img = new Image();

img.onload = function () {
    ctx.drawImage(img, 0, 0);
};
img.src = 'data:image/svg+xml,' + svg;

I've tried setting a timeout before calling drawImage, hoping that it would be a synchronization issue, but it did not seem to help. Any ideas?

1条回答
三岁会撩人
2楼-- · 2019-05-06 12:30

This is not a canvas issue. It won't work/will look the same even if you are not using the canvas at all and just appending your HTMLImageElement to the DOM. see:

    var svg = document.getElementById('container').innerHTML,
    img = new Image();

img.onload = function () {
    document.body.appendChild(img); // img does not contain Wikipedia image
};
img.src = 'data:image/svg+xml,' + svg;

http://jsfiddle.net/ss5bjooj/2/

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