Advantage of switch over if-else statement

2018-12-31 13:14发布

What's the best practice for using a switch statement vs using an if statement for 30 unsigned enumerations where about 10 have an expected action (that presently is the same action). Performance and space need to be considered but are not critical. I've abstracted the snippet so don't hate me for the naming conventions.

switch statement:

// numError is an error enumeration type, with 0 being the non-error case
// fire_special_event() is a stub method for the shared processing

switch (numError)
{  
  case ERROR_01 :  // intentional fall-through
  case ERROR_07 :  // intentional fall-through
  case ERROR_0A :  // intentional fall-through
  case ERROR_10 :  // intentional fall-through
  case ERROR_15 :  // intentional fall-through
  case ERROR_16 :  // intentional fall-through
  case ERROR_20 :
  {
     fire_special_event();
  }
  break;

  default:
  {
    // error codes that require no additional action
  }
  break;       
}

if statement:

if ((ERROR_01 == numError)  ||
    (ERROR_07 == numError)  ||
    (ERROR_0A == numError)  || 
    (ERROR_10 == numError)  ||
    (ERROR_15 == numError)  ||
    (ERROR_16 == numError)  ||
    (ERROR_20 == numError))
{
  fire_special_event();
}

23条回答
倾城一夜雪
2楼-- · 2018-12-31 13:50

IMO this is a perfect example of what switch fall-through was made for.

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素衣白纱
3楼-- · 2018-12-31 13:50

Please use the switch. The if statement will take time proportional to the number of conditions.

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梦寄多情
4楼-- · 2018-12-31 13:50

Seeing as you only have 30 error codes, code up your own jump table, then you make all optimisation choices yourself (jump will always be quickest), rather than hope the compiler will do the right thing. It also makes the code very small (apart from the static declaration of the jump table). It also has the side benefit that with a debugger you can modify the behaviour at runtime should you so need, just by poking the table data directly.

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伤终究还是伤i
5楼-- · 2018-12-31 13:51

They work equally well. Performance is about the same given a modern compiler.

I prefer if statements over case statements because they are more readable, and more flexible -- you can add other conditions not based on numeric equality, like " || max < min ". But for the simple case you posted here, it doesn't really matter, just do what's most readable to you.

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十年一品温如言
6楼-- · 2018-12-31 13:51

I would say use SWITCH. This way you only have to implement differing outcomes. Your ten identical cases can use the default. Should one change all you need to is explicitly implement the change, no need to edit the default. It's also far easier to add or remove cases from a SWITCH than to edit IF and ELSEIF.

switch(numerror){
    ERROR_20 : { fire_special_event(); } break;
    default : { null; } break;
}

Maybe even test your condition (in this case numerror) against a list of possibilities, an array perhaps so your SWITCH isn't even used unless there definately will be an outcome.

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低头抚发
7楼-- · 2018-12-31 13:52

Use switch, it is what it's for and what programmers expect.

I would put the redundant case labels in though - just to make people feel comfortable, I was trying to remember when / what the rules are for leaving them out.
You don't want the next programmer working on it to have to do any unnecessary thinking about language details (it might be you in a few months time!)

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