Android imageView Zoom-in and Zoom-Out

2018-12-31 12:54发布

Hi i am new to Android application i want to Zoom-in and Zoom-out ImageView.I tried most of the sample but in all that image in the imageview is get Zoom-in and Zoom-out.I want to Zoom-in and Zoom-out ImageView.I want to increase imageview width and height while Zoom-in and reduce imageview width and height while Zoom-out.Can any one suggest me?

21条回答
不流泪的眼
2楼-- · 2018-12-31 13:22

Make two java classes

Zoom class

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.drawable.Drawable;
import android.view.KeyEvent;
import android.view.View;
import android.widget.Button;
import android.widget.ImageButton;

public class Zoom extends View {

    private Drawable image;
    ImageButton img,img1;
    private int zoomControler=20;

    public Zoom(Context context){
            super(context);

            image=context.getResources().getDrawable(R.drawable.j);
            //image=context.getResources().getDrawable(R.drawable.icon);

            setFocusable(true);
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        //here u can control the width and height of the images........ this line is very important
        image.setBounds((getWidth()/2)-zoomControler, (getHeight()/2)-zoomControler, (getWidth()/2)+zoomControler, (getHeight()/2)+zoomControler);
        image.draw(canvas);
    }

    @Override
    public boolean onKeyDown(int keyCode, KeyEvent event) {

            if(keyCode==KeyEvent.KEYCODE_DPAD_UP){
                    // zoom in
                    zoomControler+=10;
            }
            if(keyCode==KeyEvent.KEYCODE_DPAD_DOWN){
                    // zoom out
                    zoomControler-=10;
            }
            if(zoomControler<10){
                    zoomControler=10;
            }

            invalidate();
            return true;
    }
}

make second class

import android.app.Activity;
import android.os.Bundle;

public class Zoomexample extends Activity {
   /** Called when the activity is first created. */

   @Override
   public void onCreate(Bundle icicle) {
       super.onCreate(icicle);
       setContentView(new Zoom(this));
   }
}
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泪湿衣
3楼-- · 2018-12-31 13:22

I have improved the answer I got from stack for flawless ZOOM (two finger) / ROTATION (two finger) / DRAG (Single finger).

enter image description here

//============================XML code==================

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context="com.example.flochat.imageviewzoomforstack.MainActivity">

    <ImageView
        android:id="@+id/imageview_trash"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:src="@drawable/trash" />

</LinearLayout>

//============================Java code==========================

public class MainActivity extends AppCompatActivity {

    ImageView photoview2;
    float[] lastEvent = null;
    float d = 0f;
    float newRot = 0f;
    private boolean isZoomAndRotate;
    private boolean isOutSide;
    private static final int NONE = 0;
    private static final int DRAG = 1;
    private static final int ZOOM = 2;
    private int mode = NONE;
    private PointF start = new PointF();
    private PointF mid = new PointF();
    float oldDist = 1f;
    private float xCoOrdinate, yCoOrdinate;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        requestWindowFeature(Window.FEATURE_NO_TITLE);
        getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
                WindowManager.LayoutParams.FLAG_FULLSCREEN);

        setContentView(R.layout.activity_main);

        photoview2 = findViewById(R.id.imageview_trash);

        photoview2.setOnTouchListener(new View.OnTouchListener() {
            @Override
            public boolean onTouch(View v, MotionEvent event) {
                ImageView view = (ImageView) v;
                view.bringToFront();
                viewTransformation(view, event);
                return true;
            }
        });
    }


    private void viewTransformation(View view, MotionEvent event) {
        switch (event.getAction() & MotionEvent.ACTION_MASK) {
            case MotionEvent.ACTION_DOWN:
            xCoOrdinate = view.getX() - event.getRawX();
            yCoOrdinate = view.getY() - event.getRawY();

                start.set(event.getX(), event.getY());
                isOutSide = false;
                mode = DRAG;
                lastEvent = null;
                break;
            case MotionEvent.ACTION_POINTER_DOWN:
                oldDist = spacing(event);
                if (oldDist > 10f) {
                    midPoint(mid, event);
                    mode = ZOOM;
                }

                lastEvent = new float[4];
                lastEvent[0] = event.getX(0);
                lastEvent[1] = event.getX(1);
                lastEvent[2] = event.getY(0);
                lastEvent[3] = event.getY(1);
                d = rotation(event);
                break;
            case MotionEvent.ACTION_UP:
                isZoomAndRotate = false;
                if (mode == DRAG) {
                    float x = event.getX();
                    float y = event.getY();
                }
            case MotionEvent.ACTION_OUTSIDE:
                isOutSide = true;
                mode = NONE;
                lastEvent = null;
            case MotionEvent.ACTION_POINTER_UP:
                mode = NONE;
                lastEvent = null;
                break;
            case MotionEvent.ACTION_MOVE:
                if (!isOutSide) {
                    if (mode == DRAG) {
                        isZoomAndRotate = false;
                        view.animate().x(event.getRawX() + xCoOrdinate).y(event.getRawY() + yCoOrdinate).setDuration(0).start();
                    }
                    if (mode == ZOOM && event.getPointerCount() == 2) {
                        float newDist1 = spacing(event);
                        if (newDist1 > 10f) {
                            float scale = newDist1 / oldDist * view.getScaleX();
                            view.setScaleX(scale);
                            view.setScaleY(scale);
                        }
                        if (lastEvent != null) {
                            newRot = rotation(event);
                            view.setRotation((float) (view.getRotation() + (newRot - d)));
                        }
                    }
                }
                break;
        }
    }

    private float rotation(MotionEvent event) {
        double delta_x = (event.getX(0) - event.getX(1));
        double delta_y = (event.getY(0) - event.getY(1));
        double radians = Math.atan2(delta_y, delta_x);
        return (float) Math.toDegrees(radians);
    }

    private float spacing(MotionEvent event) {
        float x = event.getX(0) - event.getX(1);
        float y = event.getY(0) - event.getY(1);
        return (int) Math.sqrt(x * x + y * y);
    }

    private void midPoint(PointF point, MotionEvent event) {
        float x = event.getX(0) + event.getX(1);
        float y = event.getY(0) + event.getY(1);
        point.set(x / 2, y / 2);
    }

}

//========================Just pass any view which you want to zoom/rotate/drag to viewTransformation() method. Very applicable for textview zoom. It will not pixelate text.

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浪荡孟婆
4楼-- · 2018-12-31 13:22

Here is my solution, it is based on @alexbirkett's solution.

public class ZoomImageView extends ImageView {

// region . Static fields .

static final int NONE = 0;
static final int DRAG = 1;
static final int ZOOM = 2;
static final int CLICK = 3;

// endregion . Static fields .

// region . Fields .

private int mode = NONE;

private Matrix mMatrix = new Matrix();

private PointF mLastTouch = new PointF();
private PointF mStartTouch = new PointF();
private float minScale = 0.5f;
private float maxScale = 4f;
private float[] mCriticPoints;

private float mScale = 1f;
private float mRight;
private float mBottom;
private float mOriginalBitmapWidth;
private float mOriginalBitmapHeight;

private ScaleGestureDetector mScaleDetector;

//endregion . Fields .

// region . Ctor .
public ZoomImageView(Context context) {
    super(context);
    init(context);
}

public ZoomImageView(Context context, AttributeSet attrs) {
    super(context, attrs);
    init(context);
}

public ZoomImageView(Context context, AttributeSet attrs, int defStyleAttr) {
    super(context, attrs, defStyleAttr);
    init(context);
}

// endregion . Ctor .

// region . Overrider .

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    int bmHeight = getBmHeight();
    int bmWidth = getBmWidth();

    float width = getMeasuredWidth();
    float height = getMeasuredHeight();
    float scale = 1;

    // If image is bigger then display fit it to screen.
    if (width < bmWidth || height < bmHeight) {
        scale = width > height ? height / bmHeight : width / bmWidth;
    }

    mMatrix.setScale(scale, scale);
    mScale = 1f;

    mOriginalBitmapWidth = scale * bmWidth;
    mOriginalBitmapHeight = scale * bmHeight;

    // Center the image
    float redundantYSpace = (height - mOriginalBitmapHeight);
    float redundantXSpace = (width - mOriginalBitmapWidth);

    mMatrix.postTranslate(redundantXSpace / 2, redundantYSpace / 2);

    setImageMatrix(mMatrix);
}

@Override
public boolean onTouchEvent(MotionEvent event) {
    mScaleDetector.onTouchEvent(event);

    mMatrix.getValues(mCriticPoints);
    float translateX = mCriticPoints[Matrix.MTRANS_X];
    float trnslateY = mCriticPoints[Matrix.MTRANS_Y];
    PointF currentPoint = new PointF(event.getX(), event.getY());

    switch (event.getAction()) {
        //when one finger is touching
        //set the mode to DRAG
        case MotionEvent.ACTION_DOWN:
            mLastTouch.set(event.getX(), event.getY());
            mStartTouch.set(mLastTouch);
            mode = DRAG;
            break;
        //when two fingers are touching
        //set the mode to ZOOM
        case MotionEvent.ACTION_POINTER_DOWN:
            mLastTouch.set(event.getX(), event.getY());
            mStartTouch.set(mLastTouch);
            mode = ZOOM;
            break;
        //when a finger moves
        //If mode is applicable move image
        case MotionEvent.ACTION_MOVE:

            //if the mode is ZOOM or
            //if the mode is DRAG and already zoomed
            if (mode == ZOOM || (mode == DRAG && mScale > minScale)) {

                // region . Move  image.

                float deltaX = currentPoint.x - mLastTouch.x;// x difference
                float deltaY = currentPoint.y - mLastTouch.y;// y difference
                float scaleWidth = Math.round(mOriginalBitmapWidth * mScale);// width after applying current scale
                float scaleHeight = Math.round(mOriginalBitmapHeight * mScale);// height after applying current scale

                // Move image to lef or right if its width is bigger than display width
                if (scaleWidth > getWidth()) {
                    if (translateX + deltaX > 0) {
                        deltaX = -translateX;
                    } else if (translateX + deltaX < -mRight) {
                        deltaX = -(translateX + mRight);
                    }
                } else {
                    deltaX = 0;
                }
                // Move image to up or bottom if its height is bigger than display height
                if (scaleHeight > getHeight()) {
                    if (trnslateY + deltaY > 0) {
                        deltaY = -trnslateY;
                    } else if (trnslateY + deltaY < -mBottom) {
                        deltaY = -(trnslateY + mBottom);
                    }
                } else {
                    deltaY = 0;
                }

                //move the image with the matrix
                mMatrix.postTranslate(deltaX, deltaY);
                //set the last touch location to the current
                mLastTouch.set(currentPoint.x, currentPoint.y);

                // endregion . Move image .
            }
            break;
        //first finger is lifted
        case MotionEvent.ACTION_UP:
            mode = NONE;
            int xDiff = (int) Math.abs(currentPoint.x - mStartTouch.x);
            int yDiff = (int) Math.abs(currentPoint.y - mStartTouch.y);
            if (xDiff < CLICK && yDiff < CLICK)
                performClick();
            break;
        // second finger is lifted
        case MotionEvent.ACTION_POINTER_UP:
            mode = NONE;
            break;
    }
    setImageMatrix(mMatrix);
    invalidate();
    return true;
}

//endregion . Overrides .

// region . Privates .

private void init(Context context) {
    super.setClickable(true);
    mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
    mCriticPoints = new float[9];
    setImageMatrix(mMatrix);
    setScaleType(ScaleType.MATRIX);
}

private int getBmWidth() {
    Drawable drawable = getDrawable();
    if (drawable != null) {
        return drawable.getIntrinsicWidth();
    }
    return 0;
}

private int getBmHeight() {
    Drawable drawable = getDrawable();
    if (drawable != null) {
        return drawable.getIntrinsicHeight();
    }
    return 0;
}

//endregion . Privates .

// region . Internal classes .

private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {

    @Override
    public boolean onScaleBegin(ScaleGestureDetector detector) {
        mode = ZOOM;
        return true;
    }

    @Override
    public boolean onScale(ScaleGestureDetector detector) {
        float scaleFactor = detector.getScaleFactor();
        float newScale = mScale * scaleFactor;
        if (newScale < maxScale && newScale > minScale) {
            mScale = newScale;
            float width = getWidth();
            float height = getHeight();
            mRight = (mOriginalBitmapWidth * mScale) - width;
            mBottom = (mOriginalBitmapHeight * mScale) - height;

            float scaledBitmapWidth = mOriginalBitmapWidth * mScale;
            float scaledBitmapHeight = mOriginalBitmapHeight * mScale;

            if (scaledBitmapWidth <= width || scaledBitmapHeight <= height) {
                mMatrix.postScale(scaleFactor, scaleFactor, width / 2, height / 2);
            } else {
                mMatrix.postScale(scaleFactor, scaleFactor, detector.getFocusX(), detector.getFocusY());
            }
        }
        return true;
    }
}

// endregion . Internal classes .
}
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十年一品温如言
5楼-- · 2018-12-31 13:23

I think Chirag Ravals' answer is great!

The only thing it could be improved is moving all this code inside some class like:

PinchZoomImageView extends ImageView {...

and adding there initial Image Matrix initialization to prevent zooming after the first tap:

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    matrix = new Matrix(this.getImageMatrix());
}

BTW, this will fix a bug mentioned by Muhammad Umar and Baz

P.S. Having Max and Min zoom limits could be also useful. E.g Max zoom is 2X and min zoom is the original scale when the image is fitted to screen:

static final int MAX_SCALE_FACTOR = 2;

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);

    // Getting initial Image matrix
    mViewMatrix = new Matrix(this.getImageMatrix());
    mMinScaleMatrix = new Matrix(mViewMatrix);
    float initialScale = getMatrixScale(mViewMatrix);


    if (initialScale < 1.0f) // Image is bigger than screen
        mMaxScale = MAX_SCALE_FACTOR;
    else
        mMaxScale = MAX_SCALE_FACTOR * initialScale;

    mMinScale = getMatrixScale(mMinScaleMatrix);
}


@Override
public boolean onTouch(View v, MotionEvent event) {
    ImageView view = (ImageView) v;
    // We set scale only after onMeasure was called and automatically fit image to screen
    if(!mWasScaleTypeSet) {
        view.setScaleType(ImageView.ScaleType.MATRIX);
        mWasScaleTypeSet = true;
    }

    float scale;

    dumpEvent(event);

    switch (event.getAction() & MotionEvent.ACTION_MASK) {
    case MotionEvent.ACTION_DOWN: // first finger down only
        mCurSavedMatrix.set(mViewMatrix);
        start.set(event.getX(), event.getY());
        mCurrentMode = DRAG;
        break;

    case MotionEvent.ACTION_UP: // first finger lifted
    case MotionEvent.ACTION_POINTER_UP: // second finger lifted
        mCurrentMode = NONE;

        float resScale = getMatrixScale(mViewMatrix);

        if (resScale > mMaxScale) {
            downscaleMatrix(resScale, mViewMatrix);
        } else if (resScale < mMinScale)
            mViewMatrix = new Matrix(mMinScaleMatrix);
        else if ((resScale - mMinScale) < 0.1f) // Don't allow user to drag picture outside in case of FIT TO WINDOW zoom
            mViewMatrix = new Matrix(mMinScaleMatrix);
        else
            break;

        break;

    case MotionEvent.ACTION_POINTER_DOWN: // first and second finger down
        mOldDist = spacing(event);
        Helper.LOGD(TAG, "oldDist=" + mOldDist);
        if (mOldDist > 5f) {
            mCurSavedMatrix.set(mViewMatrix);
            midPoint(mCurMidPoint, event);
            mCurrentMode = ZOOM;
            Helper.LOGD(TAG, "mode=ZOOM");
        }
        break;

    case MotionEvent.ACTION_MOVE:
        if (mCurrentMode == DRAG) {
            mViewMatrix.set(mCurSavedMatrix);
            mViewMatrix.postTranslate(event.getX() - start.x, event.getY() - start.y); // create the transformation in the matrix  of points
        } else if (mCurrentMode == ZOOM) {
            // pinch zooming
            float newDist = spacing(event);
            Helper.LOGD(TAG, "newDist=" + newDist);
            if (newDist > 1.f) {
                mViewMatrix.set(mCurSavedMatrix);
                scale = newDist / mOldDist; // setting the scaling of the
                                            // matrix...if scale > 1 means
                                            // zoom in...if scale < 1 means
                                            // zoom out
                mViewMatrix.postScale(scale, scale, mCurMidPoint.x, mCurMidPoint.y);
            }
        }
        break;
    }

    view.setImageMatrix(mViewMatrix); // display the transformation on screen

    return true; // indicate event was handled
}


////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////// PRIVATE SECTION ///////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// These matrices will be used to scale points of the image
private Matrix mViewMatrix = new Matrix();
private Matrix mCurSavedMatrix = new Matrix();
// These PointF objects are used to record the point(s) the user is touching
private PointF start = new PointF();
private PointF mCurMidPoint = new PointF();
private float mOldDist = 1f;

private Matrix mMinScaleMatrix;
private float mMinScale;
private float mMaxScale;
float[] mTmpValues = new float[9];
private boolean mWasScaleTypeSet;


/**
 * Returns scale factor of the Matrix
 * @param matrix
 * @return
 */
private float getMatrixScale(Matrix matrix) {
    matrix.getValues(mTmpValues);
    return mTmpValues[Matrix.MSCALE_X];
}

/**
 * Downscales matrix with the scale to maximum allowed scale factor, but the same translations
 * @param scale
 * @param dist
 */
private void downscaleMatrix(float scale, Matrix dist) {
    float resScale = mMaxScale / scale;
    dist.postScale(resScale, resScale, mCurMidPoint.x, mCurMidPoint.y);
}
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大哥的爱人
6楼-- · 2018-12-31 13:24

ZoomLib Link: https://drive.google.com/uc?export=download&id=0B34PUThnUsjVaHpkaGk0Z1hSRU0

@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.dummy_layout_for_zooming);// Activity layout 
mZoomLinearLayout = (LinearLayout) findViewById(R.id.mZoomLinearLayout);// LinearLayout inside Activity layout
View v = ((LayoutInflater) getSystemService(Context.LAYOUT_INFLATER_SERVICE)).inflate(R.layout.layout_for_zoom, null, false);// View wants to zoom
v.setLayoutParams(new LinearLayout.LayoutParams(LinearLayout.LayoutParams.FILL_PARENT, LinearLayout.LayoutParams.FILL_PARENT));
ZoomView zoomView = new ZoomView(this);// intialize lib
zoomView.addView(v);
mZoomLinearLayout.addView(zoomView);
}
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时光乱了年华
7楼-- · 2018-12-31 13:25

The other implementations here all have some kind of a flaw. so i basically mixed them up and came up with this.

Create a custom view like this:

ZoomableImageView.java:

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.view.View;
import android.widget.ImageView;

public class ZoomableImageView extends ImageView
{
    Matrix matrix = new Matrix();

    static final int NONE = 0;
    static final int DRAG = 1;
    static final int ZOOM = 2;
    static final int CLICK = 3;
    int mode = NONE;

    PointF last = new PointF();
    PointF start = new PointF();
    float minScale = 1f;
    float maxScale = 4f;
    float[] m;

    float redundantXSpace, redundantYSpace;
    float width, height;
    float saveScale = 1f;
    float right, bottom, origWidth, origHeight, bmWidth, bmHeight;

    ScaleGestureDetector mScaleDetector;
    Context context;

    public ZoomableImageView(Context context, AttributeSet attr)
    {
        super(context, attr);
        super.setClickable(true);
        this.context = context;
        mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
        matrix.setTranslate(1f, 1f);
        m = new float[9];
        setImageMatrix(matrix);
        setScaleType(ScaleType.MATRIX);

        setOnTouchListener(new OnTouchListener()
        {

            @Override
            public boolean onTouch(View v, MotionEvent event)
            {
                mScaleDetector.onTouchEvent(event);

                matrix.getValues(m);
                float x = m[Matrix.MTRANS_X];
                float y = m[Matrix.MTRANS_Y];
                PointF curr = new PointF(event.getX(), event.getY());

                switch (event.getAction())
                {
                    //when one finger is touching
                    //set the mode to DRAG
                    case MotionEvent.ACTION_DOWN:
                        last.set(event.getX(), event.getY());
                        start.set(last);
                        mode = DRAG;
                        break;
                    //when two fingers are touching
                    //set the mode to ZOOM
                    case MotionEvent.ACTION_POINTER_DOWN:
                        last.set(event.getX(), event.getY());
                        start.set(last);
                        mode = ZOOM;
                        break;
                    //when a finger moves
                    //If mode is applicable move image
                    case MotionEvent.ACTION_MOVE:
                        //if the mode is ZOOM or
                        //if the mode is DRAG and already zoomed
                        if (mode == ZOOM || (mode == DRAG && saveScale > minScale))
                        {
                            float deltaX = curr.x - last.x;// x difference
                            float deltaY = curr.y - last.y;// y difference
                            float scaleWidth = Math.round(origWidth * saveScale);// width after applying current scale
                            float scaleHeight = Math.round(origHeight * saveScale);// height after applying current scale
                            //if scaleWidth is smaller than the views width
                            //in other words if the image width fits in the view
                            //limit left and right movement
                            if (scaleWidth < width)
                            {
                                deltaX = 0;
                                if (y + deltaY > 0)
                                    deltaY = -y;
                                else if (y + deltaY < -bottom)
                                    deltaY = -(y + bottom);
                            }
                            //if scaleHeight is smaller than the views height
                            //in other words if the image height fits in the view
                            //limit up and down movement
                            else if (scaleHeight < height)
                            {
                                deltaY = 0;
                                if (x + deltaX > 0)
                                    deltaX = -x;
                                else if (x + deltaX < -right)
                                    deltaX = -(x + right);
                            }
                            //if the image doesnt fit in the width or height
                            //limit both up and down and left and right
                            else
                            {
                                if (x + deltaX > 0)
                                    deltaX = -x;
                                else if (x + deltaX < -right)
                                    deltaX = -(x + right);

                                if (y + deltaY > 0)
                                    deltaY = -y;
                                else if (y + deltaY < -bottom)
                                    deltaY = -(y + bottom);
                            }
                            //move the image with the matrix
                            matrix.postTranslate(deltaX, deltaY);
                            //set the last touch location to the current
                            last.set(curr.x, curr.y);
                        }
                        break;
                    //first finger is lifted
                    case MotionEvent.ACTION_UP:
                        mode = NONE;
                        int xDiff = (int) Math.abs(curr.x - start.x);
                        int yDiff = (int) Math.abs(curr.y - start.y);
                        if (xDiff < CLICK && yDiff < CLICK)
                            performClick();
                        break;
                    // second finger is lifted
                    case MotionEvent.ACTION_POINTER_UP:
                        mode = NONE;
                        break;
                }
                setImageMatrix(matrix);
                invalidate();
                return true;
            }

        });
    }

    @Override
    public void setImageBitmap(Bitmap bm)
    {
        super.setImageBitmap(bm);
        bmWidth = bm.getWidth();
        bmHeight = bm.getHeight();
    }

    public void setMaxZoom(float x)
    {
        maxScale = x;
    }

    private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener
    {

        @Override
        public boolean onScaleBegin(ScaleGestureDetector detector)
        {
            mode = ZOOM;
            return true;
        }

        @Override
        public boolean onScale(ScaleGestureDetector detector)
        {
            float mScaleFactor = detector.getScaleFactor();
            float origScale = saveScale;
            saveScale *= mScaleFactor;
            if (saveScale > maxScale)
            {
                saveScale = maxScale;
                mScaleFactor = maxScale / origScale;
            }
            else if (saveScale < minScale)
            {
                saveScale = minScale;
                mScaleFactor = minScale / origScale;
            }
            right = width * saveScale - width - (2 * redundantXSpace * saveScale);
            bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
            if (origWidth * saveScale <= width || origHeight * saveScale <= height)
            {
                matrix.postScale(mScaleFactor, mScaleFactor, width / 2, height / 2);
                if (mScaleFactor < 1)
                {
                    matrix.getValues(m);
                    float x = m[Matrix.MTRANS_X];
                    float y = m[Matrix.MTRANS_Y];
                    if (mScaleFactor < 1)
                    {
                        if (Math.round(origWidth * saveScale) < width)
                        {
                            if (y < -bottom)
                                matrix.postTranslate(0, -(y + bottom));
                            else if (y > 0)
                                matrix.postTranslate(0, -y);
                        }
                        else
                        {
                            if (x < -right)
                                matrix.postTranslate(-(x + right), 0);
                            else if (x > 0)
                                matrix.postTranslate(-x, 0);
                        }
                    }
                }
            }
            else
            {
                matrix.postScale(mScaleFactor, mScaleFactor, detector.getFocusX(), detector.getFocusY());
                matrix.getValues(m);
                float x = m[Matrix.MTRANS_X];
                float y = m[Matrix.MTRANS_Y];
                if (mScaleFactor < 1) {
                    if (x < -right)
                        matrix.postTranslate(-(x + right), 0);
                    else if (x > 0)
                        matrix.postTranslate(-x, 0);
                    if (y < -bottom)
                        matrix.postTranslate(0, -(y + bottom));
                    else if (y > 0)
                        matrix.postTranslate(0, -y);
                }
            }
            return true;
        }
    }

    @Override
    protected void onMeasure (int widthMeasureSpec, int heightMeasureSpec)
    {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        width = MeasureSpec.getSize(widthMeasureSpec);
        height = MeasureSpec.getSize(heightMeasureSpec);
        //Fit to screen.
        float scale;
        float scaleX =  width / bmWidth;
        float scaleY = height / bmHeight;
        scale = Math.min(scaleX, scaleY);
        matrix.setScale(scale, scale);
        setImageMatrix(matrix);
        saveScale = 1f;

        // Center the image
        redundantYSpace = height - (scale * bmHeight) ;
        redundantXSpace = width - (scale * bmWidth);
        redundantYSpace /= 2;
        redundantXSpace /= 2;

        matrix.postTranslate(redundantXSpace, redundantYSpace);

        origWidth = width - 2 * redundantXSpace;
        origHeight = height - 2 * redundantYSpace;
        right = width * saveScale - width - (2 * redundantXSpace * saveScale);
        bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
        setImageMatrix(matrix);
    }
}

Then add the image like this:

ZoomableImageView touch = (ZoomableImageView)findViewById(R.id.IMAGEID);
touch.setImageBitmap(bitmap);

Add the view like this in XML:

<PACKAGE.ZoomableImageView
android:id="@+id/IMAGEID"
android:layout_width="match_parent"
android:layout_height="match_parent"/>
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