Summary of the problem:
For some decimal values, when we convert the type from decimal to double, a small fraction is added to the result.
What makes it worse, is that there can be two "equal" decimal values that result in different double values when converted.
Code sample:
decimal dcm = 8224055000.0000000000m; // dcm = 8224055000
double dbl = Convert.ToDouble(dcm); // dbl = 8224055000.000001
decimal dcm2 = Convert.ToDecimal(dbl); // dcm2 = 8224055000
double dbl2 = Convert.ToDouble(dcm2); // dbl2 = 8224055000.0
decimal deltaDcm = dcm2 - dcm; // deltaDcm = 0
double deltaDbl = dbl2 - dbl; // deltaDbl = -0.00000095367431640625
Look at the results in the comments. Results are copied from debugger's watch. The numbers that produce this effect have far less decimal digits than the limit of the data types, so it can't be an overflow (I guess!).
What makes it much more interesting is that there can be two equal decimal values (in the code sample above, see "dcm" and "dcm2", with "deltaDcm" equal to zero) resulting in different double values when converted. (In the code, "dbl" and "dbl2", which have a non-zero "deltaDbl")
I guess it should be something related to difference in the bitwise representation of the numbers in the two data types, but can't figure out what! And I need to know what to do to make the conversion the way I need it to be. (like dcm2 -> dbl2)
This is an old problem, and has been the subject of many similar questions on StackOverflow.
The simplistic explanation is that decimal numbers can't be exactly represented in binary
This link is an article which might explain the problem.
The article What Every Computer Scientist Should Know About Floating-Point Arithmetic would be an excellent place to start.
The short answer is that floating-point binary arithmetic is necessarily an approximation, and it's not always the approximation you would guess. This is because CPUs do arithmetic in base 2, while humans (usually) do arithmetic in base 10. There are a wide variety of unexpected effects that stem from this.
To see this problem more plainly illustrated try this in LinqPad (or replace all the .Dump()'s and change to Console.WriteLine()s if you fancy).
It seems logically incorrect to me that the precision of the decimal could result in 3 different doubles. Kudos to @AntonTykhyy for the /PreciseOne idea:
Interesting - although I generally don't trust normal ways of writing out floating point values when you're interested in the exact results.
Here's a slightly simpler demonstration, using
DoubleConverter.cs
which I've used a few times before.Results:
Now the question is why the original value (8224055000.0000000000) which is an integer - and exactly representable as a
double
- ends up with extra data in. I strongly suspect it's due to quirks in the algorithm used to convert fromdecimal
todouble
, but it's unfortunate.It also violates section 6.2.1 of the C# spec:
The "nearest double value" is clearly just 8224055000... so this is a bug IMO. It's not one I'd expect to get fixed any time soon though. (It gives the same results in .NET 4.0b1 by the way.)
To avoid the bug, you probably want to normalize the decimal value first, effectively "removing" the extra 0s after the decimal point. This is somewhat tricky as it involves 96-bit integer arithmetic - the .NET 4.0
BigInteger
class may well make it easier, but that may not be an option for you.The answer lies in the fact that
decimal
attempts to preserve the number of significant digits. Thus,8224055000.0000000000m
has 20 significant digits and is stored as82240550000000000000E-10
, while8224055000m
has only 10 and is stored as8224055000E+0
.double
's mantissa is (logically) 53 bits, i.e. at most 16 decimal digits. This is exactly the precision you get when you convert todouble
, and indeed the stray1
in your example is in the 16th decimal place. The conversion isn't 1-to-1 becausedouble
uses base 2.Here are the binary representations of your numbers:
For double, I used dots to delimit sign, exponent and mantissa fields; for decimal, see MSDN on decimal.GetBits, but essentially the last 96 bits are the mantissa. Note how the mantissa bits of
dcm2
and the most significant bits ofdbl2
coincide exactly (don't forget about the implicit1
bit indouble
's mantissa), and in fact these bits represent 8224055000. The mantissa bits ofdbl
are the same as indcm2
anddbl2
but for the nasty1
in the least significant bit. The exponent ofdcm
is 10, and the mantissa is 82240550000000000000.Update II: It is actually very easy to lop off trailing zeros.