What are the pros and cons of using nested public C++ classes and enumerations? For example, suppose you have a class called printer
, and this class also stores information on output trays, you could have:
class printer
{
public:
std::string name_;
enum TYPE
{
TYPE_LOCAL,
TYPE_NETWORK,
};
class output_tray
{
...
};
...
};
printer prn;
printer::TYPE type;
printer::output_tray tray;
Alternatively:
class printer
{
public:
std::string name_;
...
};
enum PRINTER_TYPE
{
PRINTER_TYPE_LOCAL,
PRINTER_TYPE_NETWORK,
};
class output_tray
{
...
};
printer prn;
PRINTER_TYPE type;
output_tray tray;
I can see the benefits of nesting private enums/classes, but when it comes to public ones, the office is split - it seems to be more of a style choice.
So, which do you prefer and why?
paercebal said everything I would say about nested enums.
WRT nested classes, my common and almost sole use case for them is when I have a class which is manipulating a specific type of resource, and I need a data class which represents something specific to that resource. In your case, output_tray might be a good example, but I don't generally use nested classes if the class is going to have any methods which are going to be called from outside the containing class, or is more than primarily a data class. I generally also don't nest data classes unless the contained class is not ever directly referenced outside the containing class.
So, for example, if I had a printer_manipulator class, it might have a contained class for printer manipulation errors, but printer itself would be a non-contained class.
Hope this helps. :)