Keydown Event fires twice

2019-04-30 00:57发布

On a Windows store App, I have this simple TextBox

<TextBox Name="TextBoxUser" HorizontalAlignment="Right" Width="147" Margin="20,0,0,0" KeyDown="TextBox_KeyDown" /

That has a KeyDown Event associated with it.

        private async void TextBox_KeyDown(object sender, KeyRoutedEventArgs e)
    {
        if (e.Key == Windows.System.VirtualKey.Enter)
        {
           Debug.WriteLine("LA");
        }
    }

And the output of this function is:


LA
LA

although I press Enter only once, it prints 2 times. Any reason for that or am I doing something wrong?

4条回答
爷、活的狠高调
2楼-- · 2019-04-30 01:29

This is a known bug in Windows RT.You can handle it by checking the Key RepeatCount `

if (e.KeyStatus.RepeatCount == 1)
{
   //Execute code
}
查看更多
劳资没心,怎么记你
3楼-- · 2019-04-30 01:32

This should only fire the event once, so if it is firing twice I would check a couple of things.

Check that you aren't handling the key down event on a parent control. This could be a panel or the containing window. Events will bubble down through the visual tree. For example a key down on a textbox will also be a keydown on the window containing the textbox.

To stop this happening you can mark the event as handled as below;

e.Handled = true;

The other thing to check is that you aren't subscribing to the event twice. The XAML will do the same as;

TextBoxUser.KeyDown += TextBox_KeyDown

so check that you don't have this in your code behind.

You can check the sender and e.OriginalSource property to see where the event is being fired from.

查看更多
Root(大扎)
4楼-- · 2019-04-30 01:32
void onKeyPressEvent(object sender, KeyEventArgs e)
{
  if(e.Handled)
  return;

  {
    //
    // the block of codes to be executed on the key press
    // should added here.
    //
  }
  e.Handled = true;
}
查看更多
三岁会撩人
5楼-- · 2019-04-30 01:41

I finally realized that there is probably a bug in the KeyDown event.

When I set, as @daniellepelley said,

e.Handled = true;

the event still propagates: other buttons will intercept it, also if they shouldn't.

In my code, I just replaced KeyDown event with KeyUp event and everything works fine (always setting Handled to True value)!

查看更多
登录 后发表回答