Gradle task to change a boolean in build config

2019-04-29 04:33发布

I would like to create a very simple task which change a boolean in my gradle config.

I work on an Android application which can be run with several profiles, and for each build a need to specify if in my code the app must fake the bluetooth or not.

My gradle (relevant code) :

def fakeBluetooth = "true"

buildTypes {
    debug {
        minifyEnabled false
        signingConfig android.signingConfigs.debug
        buildConfigField "boolean", "fakeBluetooth", fakeBluetooth
    }
    release {
        minifyEnabled true
        signingConfig android.signingConfigs.release
        buildConfigField "boolean", "fakeBluetooth", fakeBluetooth
    }
}

task noFakeBluetooth {
    fakeBluetooth = "false"
}

Example of use in my java code :

if (BuildConfig.fakeBluetooth) {
    processFictiveBluetoothService();
} else {
    // other case
}

Examples of use in command line :

./gradlew iDebug noFakeBluetooth

and

./gradlew iDebug

Problem : in both cases the value of fakeBluetooth is always "true" (with or without "noFakeBluetooth" in cmd line).

3条回答
时光不老,我们不散
2楼-- · 2019-04-29 05:08

This works

 android.defaultConfig.buildConfigField "String", "value", "1"
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叛逆
3楼-- · 2019-04-29 05:13

You can use project properties to pass the value:

buildTypes {
    debug {
        minifyEnabled false
        signingConfig android.signingConfigs.debug
        buildConfigField "boolean", "fakeBluetooth", fakeBluetooth()
    }
    release {
        minifyEnabled true
        signingConfig android.signingConfigs.release
        buildConfigField "boolean", "fakeBluetooth", fakeBluetooth()
    }
}

def fakeBluetooth() {
    def value = project.getProperties().get("fakeBluetooth")
    return value != null ? value : "true"
}

And then you can pass the property with:

./gradlew iDebug -PfakeBluetooth=true
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成全新的幸福
4楼-- · 2019-04-29 05:20

I think the correct approach would be to define resource value for buildTypes or productFlavours:

resValue "string", "key", "value"

then read out from it inside your code like: getResources().getString(R.string.key);

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