I have the following dojo codes to create a surface graphics element under a div:
....
<script type=text/javascript>
....
function drawRec(){
var node = dojo.byId("surface");
// remove all the children graphics
var surface = dojox.gfx.createSurface(node, 600, 600);
surface.createLine({
x1 : 0,
y1 : 0,
x2 : 600,
y2 : 600
}).setStroke("black");
}
....
</script>
....
<body>
<div id="surface"></div>
....
drawRec()
will draw a rectangle graphics first time. If I call this function again in an anchor href like this:
<a href="javascript:drawRec();">...</a>
it will draw another graphics again. What I need to clean all the graphics under the div and then create again. How can I add some dojo codes to do that?
First of all you need to create a surface once and keep it somewhere handy. Example:
domNode
is usually an unadorned<div>
, which is used as a placeholder for a surface.You can clear everything on the surface in one go (all existing shape objects will be invalidated, don't use them after that):
All surface-related functions and methods can be found in the official documentation on dojox.gfx.Surface. Examples of use can be found in
dojox/gfx/tests/
.In Dojo 1.7 or newer, use
domConstruct.empty(String|DomNode)
:In older Dojo, use
dojo.empty(String|DomNode)
(deprecated at Dojo 1.8):Each of these
empty
methods safely removes all children of the node.Non-standard, but fast and well supported.
From the dojo API documentation: