I've separated a project into two builds and given each of them a plist
file. Everything works fine, but I keep getting this build warning:
Warning: The Copy Bundle Resources build phase contains this target's Info.plist file 'MyApp-Info.plist'
I get this when I try to build MyApp
. Building for the second target gives the same error (with SecondTarget-Info.plist
in the warning). I'm not sure why it's a warning, since I want the build to contain that .plist
file. Each of the .plist
files have one target membership (for their own build).
What does this warning mean? Is there any way to make it go away?
https://developer.apple.com/library/content/qa/qa1649/_index.html
Excerpt:
Another solution is:
You might have accidentally removed a project file from the "target membership" core data.
Select your Main.storyboard from the project navigator on the left
Go to the "file inspector" (first tab) on the right
Find the "Target Membership" list
Enable the check box
Give it a little time to process, but while your at it, also check the LaunchScreen.storyboard, .xcdatamodelid, Assets.xcassets, and all .swift files in your project. They should all have been enabled for target membership.
Note: the Info.plist should not have the target membership checked enabled.
Hope this helps.
In case anyone runs into this with Xcode 3, to fix it click on the .plist file in the left column under "Groups and Files", and in the upper right area, uncheck the box next to the .plist file's name in the column under the bullseye icon. You'll need the editor zoomed out (View -> Zoom Editor Out) to show the checkboxes.
To fix in xcode 4:
1) Remove the reference to your info.plist file by selecting it and hitting delete.
2) Add the info.plist file again but choose no destination and uncheck the "add to targets" option.
Just as a note... I'm gonna try to write a nice Radar about it, but it's really weird the way Localization is handled in Storyboards in Xcode. If you ask "Show in Finder", you won't see your .storyboard file selected but instead its containing folder. I think it has to do with Localisation of the Storyboard. As soon as I changed that from English to German (and thus not having the file anymore in either root or en.lproj), I started to have trouble.