I need create XML files frequently and I choose XmlWrite to do the job, I found it spent much time on things like WriteAttributeString ( I need write lots of attributes in some cases), my question is are there some better way to create xml files? Thanks in advance.
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Write it directly to a file via for example a
FileStream
(through manually created code). This can be made very fast, but also pretty hard to maintain. As always, optimizations comes with a prize tag.Also, do not forget that "premature optimization is the root of all evil".
Fastest way that I know is two write the document structure as a plain string and parse it into an XDocument object:
Now you will have a structured and ready to use XDocument object where you can populate with your data. Also, you can even parse a fully structured and populated XML as string and start from there. Also you can always use structured XElements like this:
Which will generate:
Using anonymous types and serializing to XML is an interesting approach as mentioned here
How much is much time...is it 10 ms, 10 sec or 10 min...and how much of the whole process that writes an Xml is it?
Not saying that you shouldn't optimize but imo it's a matter of how much time do you want to spend optimizing that slight bit of a process. In the end the faster you wanna go, the more complex it will be to maintain in this case (personal opinion).
I personally like to use
XmlDocument
type. It's still a bit heavy when writing nodes but attributes are one-liner, and all in all way simpler that using Xmlwrite.XmlSerializer
You only have to define hierarchy of classes you want to serialize, that is all. Additionally you can control the schema through some attributes applied to your properties.