Is it possible to add and implement an interface to an already existing class (which is a descendant of TInterfaced
or TInterfacedPersistent
) to accomplish separating Model and View into 2 units?
A small explanation why I need something like this:
I am developing a tree-structure, open-type model, which has following structure (VERY simplified and incomplete, just to illustrate the outline of the problem):
Database_Kernel.pas
TVMDNode = class(TInterfacedPersistent);
public
class function ClassGUID: TGUID; virtual; abstract; // constant. used for RTTI
property RawData: TBytes {...};
constructor Create(ARawData: TBytes);
function GetParent: TVMDNode;
function GetChildNodes: TList<TVMDNode>;
end;
Vendor_Specific_Stuff.pas
TImageNode = class(TVMDNode)
public
class function ClassGUID: TGUID; override; // constant. used for RTTI
// Will be interpreted out of the raw binary data of the inherited class
property Image: TImage {...};
end;
TUTF8Node = class(TVMDNode)
public
class function ClassGUID: TGUID; override; // constant. used for RTTI
// Will be interpreted out of the raw binary data of the inherited class
property StringContent: WideString {...};
end;
TContactNode = class(TVMDNode)
public
class function ClassGUID: TGUID; override; // constant. used for RTTI
// Will be interpreted out of the raw binary data of the inherited class
property PreName: WideString {...};
property FamilyName: WideString {...};
property Address: WideString {...};
property Birthday: TDate {...};
end;
Using a GUID-based RTTI (which uses ClassGUID
), the function GetChildNodes
is able to find the matching class and initialize it with the raw data. (Each dataset contains ClassGUID
and RawData
beside other data like created/updated timestamps)
It is important to notice that my API (Database_Kernel.pas
) is strictly separated from the vendor's node classes (Vendor_Specific_Stuff.pas
).
A vendor-specific program's GUI wants to visualize the nodes, e.g. giving them an user-friendly name, an icon etc.
Following idea works:
IGraphicNode = interface(IInterface)
function Visible: boolean;
function Icon: TIcon;
function UserFriendlyName: string;
end;
The vendor's specific descendants of TVMDNode
in Vendor_Specific_Stuff.pas
will implement the IGraphicNode
interface.
But the vendor also needs to change Database_Kernel.pas
to implement IGraphicNode
to the base node class TVMDNode
(which is used for "unknown" nodes, where RTTI was unable to find the matching class of the dataset, so at least the binary raw data can be read using TVMDNode.RawData
).
So he will change my class as follows:
TVMDNode = class(TInterfacedPersistent, IGraphicNode);
public
property RawData: TBytes {...};
class function ClassGUID: TGUID; virtual; abstract; // constant. used for RTTI
constructor Create(ARawData: TBytes);
function GetParent: TVMDNode;
function GetChildNodes: TList<TVMDNode>;
// --- IGraphicNode
function Visible: boolean; virtual; // default behavior for unknown nodes: False
function Icon: TIcon; virtual; // default behavior for unknown nodes: "?" icon
function UserfriendlyName: string; virtual; // default behavior for unknown nodes: "Unknown"
end;
The problem is that IGraphicNode
is vendor/program-specific and should not be in the API's Database_Kernel.pas
, since GUI and Model/API should be strictly divided.
My wish would be that the interace IGraphicNode
could be added and implemented to the existing TVMDNode
class (which is already a descendant of TInterfacedPersistent
to allow interfaces) in a separate unit. As far as I know, Delphi does not support something like this.
Beside the fact that it is not nice to mix Model and View in one single unit/class, there will be following real-world problem: If the vendor has to change my Database_Kernel.pas
API to extend TVMDNode
with the IGraphicNode
interface, he needs to re-do all his changes, as soon as I release a new version of my API Database_Kernel.pas
.
What should I do? I thought very long about possible solutions possible with Delphi's OOP. A workaround may be nesting TVMDNode's into a container class, which has a secondary RTTI, so after I have found the TVMDNode
class, I could search for a TVMDNodeGUIContainer
class. But this sounds very strangle and like a dirty hack.
PS: This API is an OpenSource/GPL project. I am trying to stay compatible with old generations of Delphi (e.g. 6), since I want to maximize the number of possible users. However, if a solution of the problem above is only possible with the new generation of Delphi languages, I might consider dropping Delphi 6 support for this API.
Yes it is possible.
We implemented something similar to gain control of global/singletons for testing purposes. We changed our singletons to be accessible as interfaces on the application (not
TApplication
, our own equivalent). Then we added the ability to dynamically add/remove interfaces at run-time. Now our test cases are able to plug in suitable mocks as and when needed.I'll describe the general approach, hopefully you'll be able to apply it to the specifics of your situation.
TInterfaceList
works nicely.function QueryInterface(const IID: TGUID; out Obj): HResult; virtual;
. Your implementation will first check the interface list, and if not found will defer to the base implementation.Edit: Sample Code
To answer your question:
When you add the interface, you're adding an instance of the object that implements the interface. This is very much like the normal property ... implements <interface> technique to delegate implementation of an interface to another object. The key difference being this is dynamic. As such it will have the same kinds of limitations: E.g. no access to the "host" unless explicitly given a reference.
The following DUnit test case demonstrates a simplified version of the technique in action.
You can preserve the ability to persist data and implement it through inheritance and still create the correct instances for the ClassGUIDs stored in the tables if you'd apply the factory design pattern.
For each node class there would be one class factory (or just a function pointer) responsible for creation of the correct Delphi class. Class factories may register themselves in the unit initialization section (once per application startup) at the kernel singleton object.
The kernel singleton would then map GUID to correct factory that would in turn call the correct class instance constructor (as shown at http://delphipatterns.blog.com/2011/03/23/abstract-factory)
Packages may be split into separate DLLs and classes implemented in separate units, still inheriting from one base TVMNode class.
The features you now use RTTI for can be supported in descendant classes or in the factory classes easily through some virtual methods.
You might also consider using simpler Data Transfer Objects for saving/loading the TVMNodes and perhaps take some inspiration from an already well perceived Object Relational Mapper or a Object Persistence framework as the problem you are trying to solve seem to me like exactly the problems they are handling (already)
I don't know about good Delphi open source frameworks of this class. But from other languages you can look at Java Hibernate, Microsoft .NET Entity Framework or minimalistic Google Protocol Buffers serializer