While thinking of a counter-example for this question, I came up with:
struct A
{
alignas(2) char byte;
};
But if that's legal and standard-layout, is it layout-compatible to this struct B
?
struct B
{
char byte;
};
Furthermore, if we have
struct A
{
alignas(2) char x;
alignas(4) char y;
};
// possible alignment, - is padding
// 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15
// x - - - y - - - x - - - y - - -
struct B
{
char x;
char y;
}; // no padding required
union U
{
A a;
B b;
} u;
Is there a common initial sequence for A
and B
? If so, does it include A::y
& B::y
? I.e., may we write the following w/o invoking UB?
u.a.y = 42;
std::cout << u.b.y;
(answers for C++1y / "fixed C++11" also welcome)
See [basic.align] for alignment and [dcl.align] for the alignment-specifier.
[basic.types]/11 says for fundamental types "If two types
T1
andT2
are the same type, thenT1
andT2
are layout-compatible types." (an underlying question is whetherA::byte
andB::byte
have layout-compatible types)[class.mem]/16 "Two standard-layout struct types are layout-compatible if they have the same number of non-static data members and corresponding non-static data members (in declaration order) have layout-compatible types."
[class.mem]/18 "Two standard-layout structs share a common initial sequence if corresponding members have layout-compatible types and either neither member is a bit-field or both are bit-fields with the same width for a sequence of one or more initial members."
[class.mem]/18 "If a standard-layout union contains two or more standard-layout structs that share a common initial sequence, and if the standard-layout union object currently contains one of these standard-layout structs, it is permitted to inspect the common initial part of any of them."
Of course, on a language-lawyer level, another question is what it means that the inspection of the common initial sequence is "permitted". I guess some other paragraph might make the above u.b.x
undefined behaviour (reading from an uninitialized object).
It looks like a hole in the standard. The responsible thing would be to file a defect report.
Several things, though:
short
after thechar
would also have the effect of aligning thechar
to a 2-byte boundary, without changing the common subsequence.alignas
is not C++-only; it was added simultaneously to C11. Since the standard-layout property is a cross-language compatibility facility, it is probably preferable to require corresponding alignment specifiers to match than to disqualify a class with a nonstatic member alignment-specifier.ret fn( alignas(4) char )
may need to be mangled for the ABI to process it correctly, but the language might not provide for such adjustment.Yes. This is the essential part. The
alignas
-attribute appertains to the entity declared, not the type. Can be easily tested bystd::is_same
anddecltype
.This is therefore not UB, the relevant paragraphes have been quoted by you.
EDIT: Pardon me, this can of course result in UB because the padding between members is not (or implementation-) defined (§9.2/13)! I accidently misread the example, because i thought it accessed x instead of y, because with x it actually always works - whereas with y it theoretically doesn't have to (though it practically always will).
I may not speak for C++11 standard, but am a firmware/microchip programmer and have to use such features that exist for a long time (pragma pack, alignment attributes).
Using
alignas
cannot be considered "standard layout", thus all the implications are useless. Standard layout means one fixed alignment distribution (per architecture - usually all isalign(min(sizeof,4))
or some may bealign(8)
). The standard probably want's to say what is obvious: without using special features (align
,pack
) structures are compatible on same architecture if they apepar to be the same (same types in same order). Otherwise, they may and may not be compatible - depending on architecture (may be compatible on one architecture but different on another).Consider this struct:
On one architecture (e.g. x86 32bit) it is what it seems to be, but on Itanium or ARM it actually looks like this:
Notice
_maybe_hidden_h
- it can be omitted in older AEABI (align to max 4) or there for 64bit/8B alignment.x86 Standard Layout (pack(1)):
32bit Alignment Standard Layout (pack(4) - ARM architecture, older version - EABI)
64bit Alignment Standard Layout (pack(8) - Itanium and newer ARM/AEABI)
To your example:
offsetof(A,y) = 4
whileoffsetof(B,y) = 2
and the union does not change that (thus&u.a.y != u.b.y
)