I have recently finished building my first android app. I published it to the store today but it says it supports 0 devices. Here is my manifest file
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.guessthepicturespazam.guessit" >
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="נחש את המילה"
android:theme="@style/Theme.AppCompat.NoActionBar" >
<activity
android:name=".MainActivity"
android:configChanges="orientation"
android:label="נחש את המילה"
android:screenOrientation="portrait" >
</activity>
<activity
android:name=".GameActivity"
android:configChanges="orientation"
android:label="@string/title_activity_game"
android:screenOrientation="portrait" >
</activity>
<activity
android:name=".Splash"
android:configChanges="orientation"
android:label="נחש את המילה"
android:screenOrientation="portrait" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name=".StoreActivity"
android:label="@string/title_activity_store" >
</activity>
<activity
android:name=".GameOverActivity"
android:label="@string/title_activity_game_over" >
</activity>
</application>
<supports-screens
android:anyDensity="true"
android:smallScreens="true"
android:normalScreens="true"
android:largeScreens="true"
android:xlargeScreens="true"
android:resizeable="true" />
</manifest>
This is my build.grade file:
apply plugin: 'com.android.application'
android {
compileSdkVersion 23
buildToolsVersion "23.0.1"
defaultConfig {
applicationId "com.GuessTheWordZahal.guessit"
minSdkVersion 10
targetSdkVersion 23
versionCode 2
versionName "1.0.1"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:appcompat-v7:23.0.1'
compile 'org.apache.directory.studio:org.apache.commons.io:2.4'
compile 'com.google.android.gms:play-services-ads:7.8.0'
}
I tried looking this problem up online but I couldn't find a problem similar to mine. Most apps have no supported devices because they use features that are only available in some or in no devices. I just can't figure out what's wrong in mine. I've actually tested this app on my samsung galaxy and it worked fine
I had this same problem, what fixed it for me was changing
in build.gradle to