Delays when reading process output asynchronously

2019-04-12 22:03发布

I am using .NET and C# to start a process and read it's output asynchronously. My problem is that there seems to be a delay before the output is read by my program. If I run the executable on the command line, there is output immediately when it starts running. But when I run it using my code the ReadOutput event handler isn't called until the Process exits. I want to use this to provide a real-time view of the process's output, so I don't want to wait (several minutes) until the process exits.

Here's some relevant code:

MyProcess = new Process();
MyProcess.StartInfo.FileName = command;
MyProcess.StartInfo.Arguments = args;
MyProcess.StartInfo.UseShellExecute = false;
MyProcess.StartInfo.RedirectStandardOutput = true;
MyProcess.StartInfo.RedirectStandardError = true;
MyProcess.StartInfo.RedirectStandardInput = true;
MyProcess.OutputDataReceived += new DataReceivedEventHandler(ReadOutput);
MyProcess.ErrorDataReceived += new DataReceivedEventHandler(ReadOutput);

if (!MyProcess.Start())
{
    throw new Exception("Process could not be started");
}

try
{
    MyProcess.BeginOutputReadLine();
    MyProcess.BeginErrorReadLine();
}
catch (Exception ex)
{
    throw new Exception("Unable to begin asynchronous reading from process";
}

And here's my event handler:

private void ReadOutput(object sendingProcess, DataReceivedEventArgs outLine)
{
    OutputBuilder.AppendLine(outLine.Data);
    Console.WriteLine(outLine.Data);
    Console.Out.Flush();
}

3条回答
做个烂人
2楼-- · 2019-04-12 22:52

The problem in your approach is probably that the process only finishes the output of a line when it exits. There's no way to control when the asynchronous event handlers fire.

In a console application, your best bet is to periodically check for new output and read and display it synchronously:

        while (!p.HasExited)
        {
            if (!p.StandardOutput.EndOfStream)
            {
                errorBuilder.Append(p.StandardError.ReadToEnd());
                outputBuilder.Append(p.StandardOutput.ReadToEnd());
                Console.Write(p.StandardOutput);
            }
            else
            {
                Thread.Sleep(200);
            }
        }

In a UI project, you'd use Timer or DispatcherTimer for WinForms and WPF, respectively, to call the contents of the loop and update the UI.

Note that I don't flush Console.Out, as Console.Write() and Console.WriteLine() cause this automatically.

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等我变得足够好
3楼-- · 2019-04-12 22:56

Try to add MyProcess.WaitForExit method call:

MyProcess.BeginOutputReadLine();
MyProcess.BeginErrorReadLine();

// will wait for the associated process to exit
MyProcess.WaitForExit();
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forever°为你锁心
4楼-- · 2019-04-12 23:01

This is the way I do it (C# 3) as per my comment using the lambda syntax.

    /// <summary>
    /// Collects standard output text from the launched program.
    /// </summary>
    private static readonly StringBuilder outputText = new StringBuilder();

    /// <summary>
    /// Collects standard error text from the launched program.
    /// </summary>
    private static readonly StringBuilder errorText = new StringBuilder();

    /// <summary>
    /// The program's entry point.
    /// </summary>
    /// <param name="args">The command-line arguments.</param>
    /// <returns>The exit code.</returns>
    private static int Main(string[] args)
    {
        using (var process = Process.Start(new ProcessStartInfo(
            "program.exe",
            args)
            {
                CreateNoWindow = true,
                ErrorDialog = false,
                RedirectStandardError = true,
                RedirectStandardOutput = true,
                UseShellExecute = false
            }))
        {
            process.OutputDataReceived += (sendingProcess, outLine) =>
                outputText.AppendLine(outLine.Data);

            process.ErrorDataReceived += (sendingProcess, errorLine) =>
                errorText.AppendLine(errorLine.Data);

            process.BeginOutputReadLine();
            process.BeginErrorReadLine();
            process.WaitForExit();
            Console.WriteLine(errorText.ToString());
            Console.WriteLine(outputText.ToString());
            return process.ExitCode;
        }
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