Python Weighted Random [duplicate]

2019-01-06 16:21发布

This question already has an answer here:

I need to return different values based on a weighted round-robin such that 1 in 20 gets A, 1 in 20 gets B, and the rest go to C.

So:

A => 5%
B => 5%
C => 90%

Here's a basic version that appears to work:

import random

x = random.randint(1, 100)

if x <= 5:
    return 'A'
elif x > 5 and x <= 10:
    return 'B'
else:
    return 'C'

Is this algorithm correct? If so, can it be improved?

4条回答
Anthone
2楼-- · 2019-01-06 17:03

that's fine. more generally, you can define something like:

from collections import Counter
from random import randint

def weighted_random(pairs):
    total = sum(pair[0] for pair in pairs)
    r = randint(1, total)
    for (weight, value) in pairs:
        r -= weight
        if r <= 0: return value

results = Counter(weighted_random([(1,'a'),(1,'b'),(18,'c')])
                  for _ in range(20000))
print(results)

which gives

Counter({'c': 17954, 'b': 1039, 'a': 1007})

which is as close to 18:1:1 as you can expect.

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狗以群分
3楼-- · 2019-01-06 17:06

It seems correct since you are using a uniform random variable with independent draws the probability for each number will be 1/n (n=100).

You can easily verify your algorithm by running it say 1000 time and see the frequency for each letter.

Another algorithm you might consider is to generate an array with your letters given the frequency you want for each letter and only generate a single random number which is the index in the array

It will be less efficient in memory but should perform better

Edit:

To respond to @Joel Cornett comment, an example will be very similar to @jurgenreza but more memory efficient

import random
data_list = ['A'] + ['B'] + ['C'] * 18
random.choice(data_list )
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beautiful°
4楼-- · 2019-01-06 17:07

If you want to use weighted random and not percentile random, you can make your own Randomizer class:

import random

class WeightedRandomizer:
    def __init__ (self, weights):
        self.__max = .0
        self.__weights = []
        for value, weight in weights.items ():
            self.__max += weight
            self.__weights.append ( (self.__max, value) )

    def random (self):
        r = random.random () * self.__max
        for ceil, value in self.__weights:
            if ceil > r: return value

w = {'A': 1.0, 'B': 1.0, 'C': 18.0}
#or w = {'A': 5, 'B': 5, 'C': 90}
#or w = {'A': 1.0/18, 'B': 1.0/18, 'C': 1.0}
#or or or

wr = WeightedRandomizer (w)

results = {'A': 0, 'B': 0, 'C': 0}
for i in range (10000):
    results [wr.random () ] += 1

print ('After 10000 rounds the distribution is:')
print (results)
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闹够了就滚
5楼-- · 2019-01-06 17:15

Your algorithm is correct, how about something more elegant:

import random
my_list = ['A'] * 5 + ['B'] * 5 + ['C'] * 90
random.choice(my_list)
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