In learning about NSInvocations it seems like I've got a gap in my understanding about memory management.
Here is a sample project:
@interface DoNothing : NSObject
@property (nonatomic, strong) NSInvocation *invocation;
@end
@implementation DoNothing
@synthesize invocation = _invocation;
NSString *path = @"/Volumes/Macintosh HD/Users/developer/Desktop/string.txt";
- (id)init
{
self = [super init];
if (self) {
SEL selector = @selector(stringWithContentsOfFile:encoding:error:);
NSInvocation *i = [NSInvocation invocationWithMethodSignature:[NSString methodSignatureForSelector:selector]];
Class target = [NSString class];
[i setTarget:target];
[i setSelector:@selector(stringWithContentsOfFile:encoding:error:)];
[i setArgument:&path atIndex:2];
NSStringEncoding enc = NSASCIIStringEncoding;
[i setArgument:&enc atIndex:3];
__autoreleasing NSError *error;
__autoreleasing NSError **errorPointer = &error;
[i setArgument:&errorPointer atIndex:4];
// I understand that I need to declare an *error in order to make sure
// that **errorPointer points to valid memory. But, I am fuzzy on the
// __autoreleasing aspect. Using __strong doesn't prevent a crasher.
[self setInvocation:i];
}
return self;
}
@end
Of course, all I'm doing here is building up an invocation object as a property for the NSString class method
+[NSString stringWithContentsOfFile:(NSString \*)path encoding:(NSStringEncoding)enc error:(NSError \**)error]
It makes sense, especially after reading this blog post, as to why I need to handle the NSError object by declaring and assigning the address to **errorPointer. What is a little difficult to grasp is the __autoreleasing and memory management what is happening here.
The **errorPointer variable isn't an object, so it does not have a retain count. It simply is memory that stores a memory address which points to an NSError object. I understand that the stringWith... method will alloc, init, and autorelease an NSError object, and set the *errorPointer = the allocated memory. As you'll see later, the NSError object becomes inaccessible. Is this...
- ...because an autorelease pool has drained?
- ...because ARC filled in the "release" call to stringWith...'s alloc + init?
So let's take a look at how the invocation "works"
int main(int argc, const char * argv[])
{
@autoreleasepool {
NSError *regularError = nil;
NSString *aReturn = [NSString stringWithContentsOfFile:path
encoding:NSASCIIStringEncoding
error:®ularError];
NSLog(@"%@", aReturn);
DoNothing *thing = [[DoNothing alloc] init];
NSInvocation *invocation = [thing invocation];
[invocation invoke];
__strong NSError **getErrorPointer;
[invocation getArgument:&getErrorPointer atIndex:4];
__strong NSError *getError = *getErrorPointer; // CRASH! EXC_BAD_ACCESS
// It doesn't really matter what kind of attribute I set on the NSError
// variables; it crashes. This leads me to believe that the NSError
// object that is pointed to is being deallocated (and inspecting with
// NSZombies on, confirms this).
NSString *bReturn;
[invocation getReturnValue:&bReturn];
}
return 0;
}
This has been eye opening (a bit disconcerting) for me, as I thought I knew what the hell I was doing when it came to memory management!
The best I could do to resolve my crasher, is to pull the NSError *error variable out from the init method, and make it global. This required me to change the attribute from __autoreleasing to __strong on **errorPointer. But, clearly that fix is less than ideal, especially given that one is likely to reuse NSInvocations many times in an operation queue. It also only kinda confirms my suspicion that *error is being dealloc'd.
As a final WTF, I tried played around a bit with the __bridge casts, but 1. I'm not sure if that's what I need here and 2. after permuting I couldn't find one that worked.
I'd love some insight that might help me better understand why this all isn't clicking.
This is actually a very simple error that has nothing to do with Automatic Reference Counting.
In
-[DoNothing init]
, you're initializing the error parameter of the invocation with a pointer to a stack variable:And in
main
, you're grabbing that same pointer and dereferencing it:But of course by this point all the local variables that live in
-[DoNothing init]
no longer exist, and attempting to read from one produces a crash.