I'm trying to hide a CALayer
after a few microseconds and I'm using CABasicAnimation
to animate the hide.
At the moment I'm trying to use
[aLayer setHidden:YES];
CABasicAnimation * hideAnimation = [CABasicAnimation animationWithKeyPath:@"hidden"];
[hideAnimation setDuration:aDuration];
[hideAnimation setFromValue:[NSNumber numberWithBool:NO]];
[hideAnimation setToValue:[NSNumber numberWithBool:YES]];
[hideAnimation setBeginTime:0.09];
[hideAnimation setRemovedOnCompletion:NO];
[hideAnimation setDelegate:self];
[alayer addAnimation:hideAnimation forKey:@"hide"];
But when I run this, the layer is hidden immediately, rather than waiting for the desired beginTime.
I'm uncertain about my keyPath as "hidden" but couldn't find any other option and the documentation does state that the hidden
property of a CALayer
is animatable.
What's the correct way to achieve what I'm looking for?
I'm sure this is too late to do the original poster any good, but it may help others. I've been trying to do something similar, except to make the animation implicit when the
hidden
property is changed. As Tom says, animatingopacity
doesn't work in that case, as the change to the layer's hidden property seems to take effect right away (even if I delay the animation withbeginTime
).The standard implicit action uses a fade transition (
CATransition
,type = kCATransitionFade
), but this operates on the whole layer and I want to perform another animation at the same time, which is not a compatible operation.After much experimentation, I finally noticed @Kevin's comment above and --- hello! --- that actually works! So I just wanted to call it out so the solution is more visible to future searchers:
This delays the hiding until the end of the duration. Combine it with other property animations in a group to have their effects seen before the layer disappears. (You can combine this with an opacity animation to have the layer fade out, while performing another animation.)
Thank you, Kevin!
swift 4
Try animating the opacity property instead. Go from 1.0 to 0.0 and you should get the effect you want.
From CAMediaTiming.h, it says about beginTime property:
You should use CACurrentMediaTime() + desired time offset.