With AIR 3.6, is it finally possible to load an EXTERNAL swf file with AS3 code from the web and use it on the iOS device?
I see on their web page they say the new features include:
Packaging and Loading Multiple SWFs: This feature provides developers better memory management by allowing them to load the assets they need dynamically at ANY time from multiple SWFs and not have to load it up-front.
Just to make it clear, does this mean it only work for swfs packaged with the application, or also with externals swfs?
This was just announced in AIR 3.7 not 3.6.
AIR 3.6 includes the ability to package multiple swf's with your iOS app but does not allow you to download them from an external server.
AIR 3.7 looks to give you the ability to load external swf's from a website.
It looks like the bytecode will be contained in your application binary
Check the release notes PDF for an example,
http://labsdownload.adobe.com/pub/labs/flashruntimes/shared/air3-7_flashplayer11-7_releasenotes.pdf
It seems there is a requirement that the external SWF file is compiled for Flash Player 11.6, with an internal version number >= 19.