I have the following code:
using (Mutex mut = new Mutex(false, MUTEX_NAME))
{
if (mut.WaitOne(new TimeSpan(0, 0, 30)))
{
// Some code that deals with a specific TCP port
// Don't want this to run at the same time in another process
}
}
I've set a breakpoint within the if
block, and ran the same code within another instance of Visual Studio. As expected, the .WaitOne
call blocks. However, to my surprise, as soon as I continue in the first instance and the using
block terminates, I get an exception in the second process about an abandoned Mutex.
The fix is to call ReleaseMutex
:
using (Mutex mut = new Mutex(false, MUTEX_NAME))
{
if (mut.WaitOne(new TimeSpan(0, 0, 30)))
{
// Some code that deals with a specific TCP port
// Don't want this to run twice in multiple processes
}
mut.ReleaseMutex();
}
Now, things work as expected.
My Question: Usually the point of an IDisposable
is it cleans up whatever state you put things in. I could see perhaps having multiple waits and releases within a using
block, but when the handle to the Mutex is disposed, shouldn't it get released automatically? In other words, why do I need to call ReleaseMutex
if I'm in a using
block?
I'm also now concerned that if the code within the if
block crashes, I'll have abandoned mutexes lying around.
Is there any benefit to putting Mutex
in a using
block? Or, should I just new up a Mutex
instance, wrap it in a try/catch, and call ReleaseMutex()
within the finally block (Basically implementing exactly what I thought Dispose()
would do)
If you need to garantee that the mutex is released switch to a try catch finally block and put the mutex release in the finally block. It is assumed that you own and have a handle for the mutex. That logic needs to be included before release is invoked.
Dispose
depends onWaitHandle
to be released. So, even thoughusing
callsDispose
, it won't go into affect until the the conditions of stable state are met. When you callReleaseMutex
you're telling the system that you're releasing the resource, and thus, it is free to dispose of it.Ok, posting an answer to my own question. From what I can tell, this is the ideal way to implement a
Mutex
that:WaitOne
was successful.Hopefully this helps someone out!
Update: Some may argue that if the code within the
try
block puts your resource in an unstable state, you should not release the Mutex and instead let it get abandoned. In other words, just callmut.ReleaseMutex();
when the code finishes successfully, and not put it within thefinally
block. The code acquiring the Mutex could then catch this exception and do the right thing.In my situation, I'm not really changing any state. I'm temporarily using a TCP port and can't have another instance of the program run at the same time. For this reason, I think my solution above is fine but yours may be different.
Reading the documentation for
ReleaseMutex
, it seems the design decision was that a Mutex should be released consciously. ifReleaseMutex
isn't called, it signifies an abnormal exit of the protected section. putting the release in a finally or dispose, circumvents this mechanism. you are still free to ignore the AbandonedMutexException, of course.The documentation explains (in the "Remarks" section) that there is a conceptual difference between instantiating a Mutex object (which does not, in fact, do anything special as far as synchronization goes) and acquiring a Mutex (using
WaitOne
). Note that:WaitOne
returns a boolean, meaning that acquiring a Mutex can fail (timeout) and both cases must be handledWaitOne
returnstrue
, then the calling thread has acquired the Mutex and must callReleaseMutex
, or else the Mutex will become abandonedfalse
, then the calling thread must not callReleaseMutex
So, there's more to Mutexes than instantiation. As for whether you should use
using
anyway, let's take a look at whatDispose
does (as inherited fromWaitHandle
):As we can see, the Mutex is not released, but there is some cleanup involved, so sticking with
using
would be a good approach.As to how you should proceed, you can of course use a
try/finally
block to make sure that, if the Mutex is acquired, that it gets properly released. This is likely the most straightforward approach.If you really don't care about the case where the Mutex fails to be acquired (which you haven't indicated, since you pass a
TimeSpan
toWaitOne
), you could wrapMutex
in your own class that implementsIDisposable
, acquire the Mutex in the constructor (usingWaitOne()
with no arguments), and release it insideDispose
. Although, I probably wouldn't recommend this, as this would cause your threads to wait indefinitely if something goes wrong, and regardless there are good reasons for explicitly handling both cases when attempting an acquire, as mentioned by @HansPassant.One of the primary uses of a mutex is to ensure that the only code which will ever see a shared object in a state which doesn't satisfy its invariants is the code which (hopefully temporarily) put the object into that state. A normal pattern for code which needs to modify an object is:
If something goes wrong in after #2 has begun and before #3 has finished, the object may be left in a state which does not satisfy its invariants. Since the proper pattern is to release a mutex before disposing it, the fact that code disposes a mutex without releasing it implies that something went wrong somewhere. As such, it may not be safe for code to enter the mutex (since it hasn't been released), but there's no reason to wait for the mutex to be released (since--having been disposed--it never will be). Thus, the proper course of action is to throw an exception.
A pattern which is somewhat nicer than the one implemented by the .NET mutex object is to have the "acquire" method return an
IDisposable
object which encapsulates not the mutex, but rather a particular acquisition thereof. Disposing that object will then release the mutex. Code can then look something like:If the inner code fails between
EnterDanger
andLeaveDanger
, then the acquisition object should invalidate the mutex by callingDispose
on it, since the guarded resource may be in a corrupted state. If the inner code fails elsewhere, the mutex should be released since the guarded resource is in a valid state, and the code within theusing
block won't need to access it anymore. I don't have any particular recommendations of libraries implementing that pattern, but it isn't particularly difficult to implement as a wrapper around other kinds of mutex.