21st July: Updated, see bottom
In VC++ 2005 I have 2 projects. Firstly, a MFC DLL project (not an extension DLL) which has a simple dialog:
TestDlg.h
#pragma once
#include "afxwin.h"
#include "resource.h"
// CTestDlg dialog
namespace Dialogs
{
class __declspec(dllexport) CTestDlg : public CDialog
{
DECLARE_DYNAMIC(CTestDlg )
public:
CTestDlg (CWnd* pParent = NULL); // standard constructor
virtual ~CTestDlg ();
// Dialog Data
enum { IDD = IDD_TEST_DLG };
}
}
Then I have a Win32 console app, with MFC libraries, that does:
TestApp.cpp
#include "stdafx.h"
#include "TestApp.h"
#include <TestDlg.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
CWinApp theApp;
using namespace std;
int _tmain(int argc, TCHAR* argv[], TCHAR* envp[])
{
int nRetCode = 0;
// initialize MFC and print and error on failure
if (!AfxWinInit(::GetModuleHandle(NULL), NULL, ::GetCommandLine(), 0))
{
// TODO: change error code to suit your needs
_tprintf(_T("Fatal Error: MFC initialization failed\n"));
nRetCode = 1;
}
else
{
Dialogs::CTestDlg dlg;
dlg.DoModal();
}
return nRetCode;
}
It builds and runs up, but no dialog appears. Stepping into DoModal()...
dlgcore.cpp
INT_PTR CDialog::DoModal()
{
// can be constructed with a resource template or InitModalIndirect
ASSERT(m_lpszTemplateName != NULL || m_hDialogTemplate != NULL ||
m_lpDialogTemplate != NULL);
// load resource as necessary
LPCDLGTEMPLATE lpDialogTemplate = m_lpDialogTemplate;
HGLOBAL hDialogTemplate = m_hDialogTemplate;
HINSTANCE hInst = AfxGetResourceHandle();
if (m_lpszTemplateName != NULL)
{
hInst = AfxFindResourceHandle(m_lpszTemplateName, RT_DIALOG);
HRSRC hResource = ::FindResource(hInst, m_lpszTemplateName, RT_DIALOG);
hDialogTemplate = LoadResource(hInst, hResource);
}
if (hDialogTemplate != NULL)
lpDialogTemplate = (LPCDLGTEMPLATE)LockResource(hDialogTemplate);
// return -1 in case of failure to load the dialog template resource
if (lpDialogTemplate == NULL)
return -1;
... more stuff
For whatever reason it seems it can't load the resource, returning -1 at the end of the copied section. I've looked at a few articles on CodeGuru, etc, and not seen anything obvious. Is my class not being exported/imported right? Or is it a resource problem? Or is the problem that I'm trying to display it from a console (MFC) app?
21st July Update I created an overridden DoModal as so:
INT_PTR CTestDlg::DoModal()
{
AFX_MANAGE_STATE(AfxGetStaticModuleState( ));
return CDialog::DoModal();
}
This seems to work although should I be overriding a different method to get the functionality more generic?
Explictly load you *.lib
then destination you code:
As you've noted, the problem is that MFC is not finding the resource, since the module context is set to your main EXE rather than the DLL containing the dialog resource.
Manually calling
AFX_MANAGE_STATE
to ensure the DLL context is established is one way to work this, but it's not transparent. The ideal way is to compile your DLL as an extension DLL, so that MFC can take care of loading the resource from a list of extension DLLs and managing memory between the DLLs.You may be able to short-cut creating the extension DLL and simply create your own
CDynLinkLibrary
instance, which adds your DLL to the main resource list. I have not tried this, preferring instead to take the extension dll _AFXDLL route, so this may or may not work.The MSDN article on Extension DLLs may help you determine if they are suitable in your case, and what advantages/drawbacks they bring.
I'm not sure if this construction can actually work. If possible, export just a function which opens the dialog inside the DLL.
But perhaps the use of the
AFX_MANAGE_STATE
-macro can help you.AFX_MANAGE_STATE did not work for me. In my case, the exe was calling a dialog from another dll which was calling another dialog from 3rd dll. AFX_MANAGE_STATE was returning context of 2nd dll instead of 3rd one. To fix this, I am overriding DoModel and doing the context switching there.