Why does resize() cause a copy, rather than a move

2019-04-07 01:56发布

This question already has an answer here:

Given class X below (special member functions other than the one explicitly defined are not relevant for this experiment):

struct X
{
    X() { }
    X(int) { }
    X(X const&) { std::cout << "X(X const&)" << std::endl; }
    X(X&&) { std::cout << "X(X&&)" << std::endl; }
};

The following program creates a vector of objects of type X and resizes it so that its capacity is exceeded and reallocation is forced:

#include <iostream>
#include <vector>

int main()
{
    std::vector<X> v(5);
    v.resize(v.capacity() + 1);
}

Since class X provides a move constructor, I would expect the previous content of the vector to be moved into the new storage after reallocation. Quite surprisingly, that does not seem to be the case, and the output I get is:

X(X const&)
X(X const&)
X(X const&)
X(X const&)
X(X const&)

Why?

2条回答
Fickle 薄情
2楼-- · 2019-04-07 02:26

Paragraph 23.3.6.3/14 of the C++11 Standard specifies (about the resize() member function of the vector<> class template):

Remarks: If an exception is thrown other than by the move constructor of a non-CopyInsertable T there are no effects.

In other words, this means that for X (which is CopyInsertable), resize() offers the strong guarantee: it either succeeds or leaves the state of the vector unchanged.

In order to satisfy this guarantee, implementations usally adopt the copy-and-swap idiom: if the copy constructor of X throws, we haven't altered the content of the original vector yet, so the promise is kept.

However, if the previous content of the vector were moved into the new storage rather than being copied and the move constructor threw, then we would have irreversibly changed the original content of the vector.

Therefore, implementations will use the copy constructor of X to safely transfer the content of the vector into a new storage unless the move constructor is known not to throw, in which case it is safe to move from the previous elements.

With a small change to the definition of X's move constructor (marking it as noexcept), in fact, the output of the program is now the expected one.:

struct X
{
    X() { }
    X(int) { }
    X(X const&) { std::cout << "X(X const&)" << std::endl; }
    X(X&&) noexcept { std::cout << "X(X&&)" << std::endl; }
//         ^^^^^^^^
};
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霸刀☆藐视天下
3楼-- · 2019-04-07 02:26

Think about the exception guarantees: If there's an exception during the reallocation, the vector has to remain unchanged. This can only be guaranteed by copying the elements and retaining the old set until the entire copy has succeeded.

Only if you know that the move constructor doesn't throw can you safely move the elements to the new location. To achieve this, declare the move constructor noexcept.

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