Xamarin.Forms: Remove padding inside Button

2019-04-06 03:56发布

I want to have a small button. The height of the button is 30. On some plattforms (Android, UWP) the text inside the button is cut off. That's because there is a padding between the text and the outside border.

One option is to make the button bigger, but there is enough space for the text. Is there an option for setting the inside padding?

3条回答
劳资没心,怎么记你
2楼-- · 2019-04-06 04:15

Maybe you can play with the FontSize in order to fit the button HeightRequest, unless that you need to create a custom renderer to set the padding.

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Viruses.
3楼-- · 2019-04-06 04:16

On Android, you can do this with styling.

Resources/values-v21/styles.xml

<?xml version="1.0" encoding="utf-8" ?>
<resources>
  <style name="myTheme" parent="android:Theme.Material">
    <item name="android:buttonStyle">@style/noPaddingButtonStyle</item>
  </style>

  <style name="noPaddingButtonStyle" parent="android:Widget.Material.Button">
    <item name="android:paddingLeft">0dp</item>
    <item name="android:paddingRight">0dp</item>
  </style>
</resources>

AndroidManifest.xml

Set custom theme as application theme.

<application android:label="$safeprojectname$" android:theme="@style/myTheme"></application>

It's setting the left and right margin to 0dp. The default style has a padding.

This is working on Android >= 5. If you want to support lower android versions, you have to add multiple style folders and use other base themes like Theme.Holo or Theme.AppCompat.


Or you go for the Renderer:

using App6.Droid;
using Xamarin.Forms;
using Xamarin.Forms.Platform.Android;

[assembly: ExportRenderer(typeof(Button), typeof(ZeroPaddingRenderer))]
namespace App6.Droid
{
    public class ZeroPaddingRenderer : ButtonRenderer
    {
        protected override void OnElementChanged(ElementChangedEventArgs<Button> e)
        {
            base.OnElementChanged(e);

            Control?.SetPadding(0, Control.PaddingTop, 0, Control.PaddingBottom);
        }
    }
}
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时光不老,我们不散
4楼-- · 2019-04-06 04:19

One option is to use a Label instead of a Button, and use a TapGestureRecognizer instead of Click events. The Label gives you more control over the layout of the text than a Button, but you don't get the advantage of it being translated into the native button control on each platform.

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