Let's suppose that we have this situation:
Tables in database:
Country (id, country_name), Person (id, login), CountryManager (id_country, id_person), CountryStakeholder (id_country, id_person)
If we had to create the model from the database, using Entity Framework Database-First, in VS we'd have a class like this:
class Country {
int id;
string country_name;
virtual ICollection<Person> Person1; // Navigation Properties
virtual ICollection<Person> Person2; // ---------||----------
}
I've simplified the code a lot, but hopefully you got the point.
Seems that when Entity Framework deals with foreign keys it creates generic Navigation Properties. Is there a possibility to control how Navigation Properties are created by name? Person1, Person2 isn't very explainatory, unfortunately.
From the entry "Working with Inverse Navigation Properties" from the book "Programming Entity Framework: Code First":
Example:
In VS you can do this with the GUI.
If you show Model Browser then navigate down the tree to:
YourEntityModel > Entity Types > Country
then right-click on the "Person1" Navigation Property and select "Properties" you can then change the name of the navigation property name to whatever you like:
Just change the name, save changes and your done...
(Actually there are lots of ways to get to the Navigation Property properties window - you cn right click on it in the model diagram too)
I recommend using https://visualstudiogallery.msdn.microsoft.com/ee4fcff9-0c4c-4179-afd9-7a2fb90f5838
It allows more flexibility than any database generation thing I've seen. I'm still working on solving my own problem, but this looks pretty promising. But, unlike the Default Code generation that EF provides, you can customize the mapping.
Like, in all the examples I've seen on renaming the navigation properties -- that alone won't be enough, because EF still needs to be mapped to use those navigation properties (you could hack it though, and have your User2 point to ModifiedByUser, for example).