I'm creating a Windows video capture application and am using DirectShow for capture. As each frame comes in, I want to grab it as a raw RGB bitmap into a buffer, at which point my code will do whatever processing I need.
I've been searching for samples similar to what I want to do, and everywhere I look online, people recommend using either the IMediaDet and/or the ISampleGrabber interface to do frame-by-frame capture. Unfortunately, both are deprecated and aren't even in the newest version of the Windows SDK.
What is the best (modern) way to do frame-by-frame capture in DirectShow? If there is none, is there a different library I should use that will give me frame-by-frame capture?
Sample Grabber
was deprecated a few years ago, which was a few years after DirectShow development actually stopped. That is, useSample Grabber
as you read as suggested method and it is going to work great for you.The only thing you will additionally need is to copy definitions int your source code, see details: