What are the pitfalls of using lambda default capture by value ([=]
) or by reference ([&]
) in C++11?
I know some pitfalls like:
- If the lifetime of a closure created from the lambda exceeds the lifetime of the local variable, the reference in the closure will be dangling?
Does default capturing by value have any disadvantages?
It has exactly the same advantages and disadvantage as a comparison between:
I think the dangling reference problem you mentioned is the main pitfall.
One other thing that is sometimes overlooked however, is that even when one uses a capture-by-value-lambda in a member function, it doesn't create a copy of the used member variables, but only makes a copy of the
this
pointer.For one, this means that you are again open to the dangling pointer Problem and second, you might accidentally modify variables outside of the scope of the lambda, even when it looks like, you are only modifying a local copy.
E.g. this will print
0 1 1
instead of0 1 0
EDIT: Just to avoid confusion related to the point made by @Snps:
If
bar
was a local variable inbas()
(and thus be captured by value), the above lambda would not compile, as by-value-captured-variables are by default const, unless you explicitly specify the lambda as mutable. So if you think about it, it is clear that bar is not copied, but that's easily forgotten, when reading or writing code.Capturing by values involve copying the closed values, so might mean more memory consumption and more processing for that copy.
Capturing by value using
[=]
or[<identifier>]
has the effect of creating a lambda member of the exact same type as the captured entity, including constness, e.g., when capturing aconst int
by value, the resulting member can not be mutated even when the lambda call operator is mutable.This can be worked around using C++14's initializing capture expressions: