I'm looking for a way to force a AVplayer (Video) to only display itself in landscape mode (home button on the left). Is this possible?
EDIT: Attempted to add playerViewController.supportedInterfaceOrientations = .landscapeLeft
Got error message "Cannot assign to property: 'supportedInterfaceOrientations' is a get-only property"
import AVKit
import AVFoundation
UIViewController {
var videoPlayer = AVPlayer()
var playerViewController = AVPlayerViewController()
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
play()
}
func play() {
playerViewController.supportedInterfaceOrientations = .landscapeLeft
let moviePath = Bundle.main.path(forResource: "full video", ofType: "mov")
if let path = moviePath {
let url = NSURL.fileURL(withPath: path)
let videoPlayer = AVPlayer(url: url)
let playerViewController = AVPlayerViewController()
playerViewController.player = videoPlayer
self.present(playerViewController, animated: true) {
if let validPlayer = playerViewController.player {
validPlayer.play()
playerViewController.showsPlaybackControls = false
}
}
}
}
}
EDIT: Attempted to add new subclass of AVPlayerViewController
import UIKit
import AVFoundation
import AVKit
class LandscapeVideoControllerViewController: AVPlayerViewController {
override func supportedInterfaceOrientations() -> UIInterfaceOrientationMask {
return .landscapeLeft
}
}
but getting error message "Method does not override any method from its superclass"
Just create sub-class of
AVPlayerViewController
Just as below.
If you are using the
AVPlayerViewController
to present the video you should be able to use the inherited supported iterface orientations property of the view controller, Like so:I haven't had chance to test this but it should work, give it a try and if your having any issues please post the code you have and I'll have a look and update the answer.
EDIT: Taytee pointed out that this is a read only property.
You should be be able to implement it by extending the AVPlayerController and overriding the supported orientation properties, Create this class in a seperate file:
and then in your code above, you'd change the class used like
NOTE 1: In your code above you are creating TWO instances of AVPlayerController, you dont need the second one.
NOTE 2: Alot of the config related methods you would normally override in Swift are now properties in Swift 3, so instead of overriding the method, you override the 'getter' for the property