This gesture recognizer code below, which normally would scale a view from the center, does not when auto-layout is enabled in iOS6. The view seems to scale from it's origin when auto layout is enabled. Other affine transformations (particularly scale and rotate) are also not working as I expected.
Anyone have this issue, or can enlighten me to the right way to handle this?
- (IBAction)handlePinch:(UIPinchGestureRecognizer *)recognizer {
recognizer.view.transform = CGAffineTransformScale(recognizer.view.transform, recognizer.scale, recognizer.scale);
recognizer.scale = 1;
}
With Autolayout you should edit your constraints because transforms and constraints can be conflicting... I had the same problem and this session at WWDC helped me a lot. Take a look at the Video beginning at 30:35