Is there any way I can tell EF to not worry about the number of rows a DELETE
or UPDATE
do or don't do?
I'm trying to delete a row from the database, but because the row doesn't exist, EF throws an exception: DbUpdateConcurrencyException
.. saying 0 rows were affected. This is right -> no rows were deleted. But that's totally fine .. cause there's no data.
I don't really want to do a round-trip to the DB to see if that row exists .. and if so .. then try and delete it.
If i try and swallow the exception in a try / catch
block, then the rest of the items to be deleted do NOT get sent to the db, when I try to SaveChanges()
... which is bad.
eg.
Delete(new Foo(1));
Delete(new Foo(2));
Delete(new Foo(3));
SaveChanges(); // <-- Throws the exception.
// DB Trace : DELETE FROM Foo WHERE Id = 1;
and thats it.. there's no trace showing record 2 or 3 trying to get deleted .. because the exception stops everything :(
Any ideas?
UPDATE
How does Delete
work? Here's the code... (simplified and strongly typed)
public void Delete(Foo foo)
{
if (foo == null)
{
throw new ArgumentNullException("foo");
}
Foo attachedEntity = Context.Set<Foo>().Local.FirstOrDefault(x => x.Id > 0);
if (attachedEntity != null)
{
// Entity already in object graph - remove entity.
Context.Set<Foo>().Remove(attachedEntity);
}
else
{
// Entity not in object graph, attach and set EntityState to Deleted.
Context.Entry(foo).State = EntityState.Deleted;
}
}
I think the behavior of EF is correct - simply you must execute commands only for objects which are present in DB. It is not for scenarios like: "I will try it and we will see...". If you can't be sure that object exists in DB and you don't want to do round trip (which I think is the best idea because deleting detached object can have several other pitfalls especially if object participates in independent associations) you should use
DbContext.Database.SqlCommand
and run store procedure.The correct way to handle
DbUpdateConcurrencyException
is described here => After each exception you should resolve confilicts (in your case it means remove problematic entity from DbContext) and executeSaveChanges
again.You can in fact ignore these kinds of issues by setting:
db.Configuration.ValidateOnSaveEnabled = false;
Where
db
is the DbContext instance.Obviously you should know what you're doing when you do this, but then again, most approaches to updating a database that are not EF don't have any change tracking/validation and just issue update/insert/delete to the database naively without checking anything first, so you're basically just telling EF to behave more like that.