Drawing text over Core Graphics in Swift 3

2019-03-25 09:16发布

Background: I am drawing on a UIImageView with Core Graphics. I would like to ultimately draw a text string over the core graphics drawing.

This (hackingwithswift.com) method i used to draw the text to an image, set my imageView to that image, and then draw over with core graphics. But I want the text to overlay the core graphics drawing.

Now I have moved to this https://stackoverflow.com/a/35574171/6337391 but it still isnt allowing me to write on top of my drawing.

class MapViewController: UIViewController {

    @IBOutlet var imageView: UIImageView!

    func drawScale() {
        // establish 6 points to draw a little bar with
        let length = CGFloat(80.0)
        let bottom = imageView.bounds.size.height - 15.0
        let left = CGFloat(20.0)
        let top = bottom - 20.0
        let middle = top + 10.0
        let right = left + length
        let topLeft = CGPoint(x: left, y: top)
        let topRight = CGPoint(x: right, y: top)
        let bottomRight = CGPoint(x: right, y: bottom)
        let bottomLeft = CGPoint(x: left, y: bottom)
        let middleLeft = CGPoint(x: left, y: middle)
        let middleRight = CGPoint(x: right, y: middle)

        // draw the bar
        drawLineFrom(fromPoint: topLeft, toPoint: bottomLeft, color: UIColor.red.cgColor, width: 1.0, alias: false)
        drawLineFrom(fromPoint: topRight, toPoint: bottomRight, color: UIColor.red.cgColor, width: 1.0, alias: false)
        drawLineFrom(fromPoint: middleLeft, toPoint: middleRight, color: UIColor.red.cgColor, width: 1.0, alias: false)

        // draw a text string
        UIGraphicsBeginImageContext(self.imageView.frame.size)

        let paragraphStyle = NSMutableParagraphStyle()
        paragraphStyle.alignment = .center

        let attrs = [
            NSFontAttributeName: UIFont.systemFont(ofSize: 12),
            NSParagraphStyleAttributeName: paragraphStyle,
            NSForegroundColorAttributeName: UIColor.red]

        let scaleString = "45 feet"
        scaleString.draw(at: CGPoint(x: 0, y: 50), withAttributes: attrs)

        let newImage = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()
    }

    /* Stroke a line between two CGPoints. Color, width, anti-alias options. */
    func drawLineFrom(fromPoint: CGPoint, toPoint: CGPoint, color: CGColor, width: CGFloat, alias: Bool) {
        // 1
        UIGraphicsBeginImageContext(self.imageView.frame.size)
        let context = UIGraphicsGetCurrentContext()!
        context.setShouldAntialias(alias)
        self.imageView.image?.draw(in: CGRect(x: 0, y: 0, width: self.imageView.frame.size.width, height: self.imageView.frame.size.height))

        // 2
        context.move(to: fromPoint)
        context.addLine(to: toPoint)

        // 3
        context.setLineWidth(width)
        context.setStrokeColor(color)

        // 4
        context.strokePath()

        // 5
        self.imageView.image = UIGraphicsGetImageFromCurrentImageContext()
        self.imageView.alpha = 1.0
        UIGraphicsEndImageContext()
    }
}

Doesnt work. Drawing the text string completely erases the bar. If move the bar drawing code under the string drawing code, then both are visible, but of course the bar is then over the string.

2条回答
闹够了就滚
2楼-- · 2019-03-25 09:35

Using Swift 4:

let paragraphStyle = NSMutableParagraphStyle()
paragraphStyle.alignment = .center

let attributes = [
    NSAttributedStringKey.paragraphStyle: paragraphStyle,
    NSAttributedStringKey.font: UIFont.systemFont(ofSize: 12.0),
    NSAttributedStringKey.foregroundColor: UIColor.blue
]

let myText = "HELLO"
let attributedString = NSAttributedString(string: myText, attributes: attributes)

let stringRect = CGRect(x: W/2 - 50, y: border, width: 100, height: H)
attributedString.draw(in: stringRect)

For Swift 4.2, change the above attributes to:

let attributes: [NSAttributedString.Key : Any] = [
    .paragraphStyle: paragraphStyle,
    .font: UIFont.systemFont(ofSize: 12.0),
    .foregroundColor: UIColor.blue
]
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爷的心禁止访问
3楼-- · 2019-03-25 09:56

Swift 3.0 : to draw text

   func drawMyText(myText:String,textColor:UIColor, FontName:String, FontSize:CGFloat, inRect:CGRect){

     let textFont = UIFont(name: FontName, size: FontSize)!
    let textFontAttributes = [
        NSFontAttributeName: textFont,
        NSForegroundColorAttributeName: textColor,
        ] as [String : Any]

    myText.draw(in: inRect, withAttributes: textFontAttributes)
}

call this function , below is e.g.

let _rect = CGRect(x: 40, y: 100, width: 40, height: 40)

 drawMyText(myText: "Hello", textColor: UIColor.black, FontName: "Helvetica Bold", FontSize: 11 , inRect:_rect)
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