This seems really basic but for some reason I can't get the image source to work in the ultra-simple QML app below.
FYI, I'm running Mac OS-X 10.9.5, Qt Creator 3.2.1 based on Qt 5.3.2.
import QtQuick 2.3
import QtQuick.Controls 1.2
ApplicationWindow {
visible: true
width: 640
height: 480
title: qsTr("Test")
Image {
id: image1
x: 10
y: 10
width: 100
height: 100
source: "testImage.png"
}
}
I get the following error:
qrc:/main.qml:10:5: QML Image: Cannot open: qrc:/testImage.png
The application window is created but no image is displayed. I've also tried wrapping the image within a Rectangle but this doesn't help.
What am I doing wrong here?
The "testImage.png" is in the project directory and I've tried all sorts of ways to specify the image path using resources, absolute, relative, and even specifying the image source manually with the QML UI designer.
I'll also mention that to get Qt 5.3.2 to work I followed the modification suggested HERE.
Thanks.
I suppose that your
qml
file is in resources, so try place yourtestImage.png
image in resources too. Recompile app, run it and check is image works properly.All should be together. For example:
My code:
If I delete this image from resources, I'll get this error too, but image still in the correct place in file system.
When
qml
source placed in the resource, then all files, which loads fromqml
should be in resource too (Qt searchs this files in the resources, not in the file system).If you are using qrc, make sure the image is added to your project. Just having it in your source directory may not be enough. For example, my main.qml is located in a particular directory. I move my .png into the same directory. I then "Add Existing Files.." and add the .png to the project. My image has the following source:"qrc:/image.png"