This question already has an answer here:
Consider
void swap(int* a, int* b)
{
if (a != b){
*a = *a ^ *b;
*b = *a ^ *b;
*a = *a ^ *b;
}
}
int main()
{
int a = 0;
int b = 1;
swap(&a, &b); // after this b is 0 and a is 1
return a > b ? 0 : a / b;
}
swap
is an attempt to fool the compiler into not optimising out the program.
Is the behaviour of this program defined? a / b
is never reachable, but if it was then you'd get a division by zero.
It is not necessary to base a position on this question on the usefulness of any given code construct or practice, nor on anything written about C++, whether in its standard or in another SO answer, no matter how similar C++'s definitions may be. The key thing to consider is C's definition of undefined behavior:
(C2011, 3.4.3/1; emphasis added)
Thus, undefined behavior is triggered temporally ("upon use" of a construct or data), not by mere presence.* It is convenient that this is consistent for undefined behavior arising from data and that arising from program constructs; the standard need not have been consistent there. And as another answer describes, this "upon use" definition is a good design choice, as it allows programs to avoid executing undefined behaviors associated with erroneous data.
On the other hand, if a program does execute undefined behavior then it follows from the standard's definition that the whole behavior of the program is undefined. This consequent undefinedness is a more general kind arising from the fact that the UB associated directly with the erroneous data or construct could, in principle, include altering the behavior of other parts of the program, even retroactively (or apparently so). There are of course extra-lingual limitations on what could happen -- so no, nasal demons will not actually be making any appearances -- but those are not necessarily as strong as one might suppose.
* Caveat: some program constructs are used at translation time. These produce UB in program translation, with the result that every execution of the program has wholly-undefined behavior. For a somewhat stupid example, if your program source does not end with an unescaped newline then the program's behavior is completely undefined (see C2011, 5.1.1.2/1, point 2).
The behavior of an expression that is not evaluated is irrelevant to the behavior of a program. Behavior that would be undefined if the expression were evaluated has no bearing on the behavior of the program.
If it did, then this code would be useless:
(Your XORs could have undefined behavior, as they may produce a trap representation. You can defeat optimization for academic examples like this by declaring an object to be volatile. If an object is volatile, the C implementation cannot know whether its value may change due to external means, so each use of the object requires the implementation to read its value.)
In general, code which would invoke Undefined Behavior if executed must not have any effect if it is not executed. There are, however, a few cases where real-world implementations may behave in contrary fashion and refuse to generate code which, while not a constraint violation, could not possibly execute in defined behavior.
By my reading of the Standard, it explicitly characterizes lvalue conversions on incomplete types as invoking Undefined Behavior (among other things, it's unclear what an implementation could generate code for such a thing), so the Standard would impose no requirements upon behavior if
argc
is 3 or more. I can't identify any constraint in the Standard that the above code would violate, however, nor any reason behavior should not be fully defined ifargc
is 2 or less. Nonetheless, many compilers including gcc and clang reject the above code entirely.