I'm using libogg and libogg, I've succeeded to add those libraries to my iPhone xCode project and encode my voice with Speex. The problem is that I cannot figure out how to pack those audio packet with ogg. Does someone know how a packet of that kind should look like or have a reference code I can use.
I know in Java it's pretty simple (you have a dedicated function for that) but not on iOS. Please help.
UPD 10.09.2013: Please, see the demo project, which basically takes pcm audiodata from wave container, encodes it with speex codec and pack everything into ogg container. Maybe later I'll create a full-fledged library/framework for all that speex routines on IOS.
UPD 16.02.2015: The demo project is republished on GitHub.
I also have been experimenting with Speex on iOS recently, with varied success, but here is something I found. Basically, if you want to pack some speex-encoded voice into an ogg file, you need to do follow three steps (assuming libogg and libspeex are already compiled and added to the project).
1) Add the first ogg page with Speex header; libspeex provides built-in tools for that (the code below is from my project, not optimal, just for the sake of example):
2) Add the second ogg page with Vorbis comment:
3) Add subsequent ogg pages with your speex-encoded audio in the similar manner.
First of all decide how many frames with audio data you want to have on every ogg page (0-255; I choose 79 quite arbitrarily):
Then for each frame:
That's it. Hope it will help. Any corrections or questions are welcome.