I've created a kind of 'polygon selector' or 'polygon maker' using fabric.js. Each click creates a corner of the polygon, which can be selected, moved, etc... double clicking the original point 'closes' the polygon. At this point I take all of the circles/lines that make up the polygons and group them. So far so good.
When such a group is double clicked, I would like it to ungroup and revert to movable nodes (i.e. moving the circles reshapes the polygon etc); but there's some strangeness going on - check out what happens when you move the circles, certain lines seem 'not joined' to the circles...
I've already reviewed every group/ungroup related fabric.js thread (here/there/everywhere). None seem to cover the type of 'connected' objects I have here.
The fiddle I put together to show the problem says it better than I can: http://jsfiddle.net/bhilleli/4v8mkw6q/
The broken bit of code is @:
//dbl clicked a group so lets ungroup it!
items = p._objects; // grab the items from the group you want to
// translate the group-relative coordinates to canvas relative ones
p._restoreObjectsState();
// remove the original group and add all items back to the canvas
canvas.remove(p);
for (var i = items.length - 1; i >= 0; i--) {
canvas.add(items[i]);
}
canvas.renderAll();
if getActiveGroup() is not available then you can use this to group (after mouse selecting multiple objects):
toGroup() is only available if multiple objects are selected
changes http://fabricjs.com/v2-breaking-changes-2
you can use fabric grouping tool
for example
please check following link
http://jsfiddle.net/softvar/NuE78/1/