Load a CBitmap dynamically

2019-03-19 13:48发布

I have a Bitmap image that i want to load dynamically. But I am unable to load it.

CBitmap bmp;

bmp.LoadBitmap("c:\\aeimg");

it does not seem to be working. Can someone please help me.

Thanks.

6条回答
爷的心禁止访问
2楼-- · 2019-03-19 14:07

CImage doesn't work with png last time I tried / checked. Have a look at CxImage - http://www.codeproject.com/KB/graphics/cximage.aspx .

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趁早两清
3楼-- · 2019-03-19 14:09

According to CBitmap documentation: LoadBitmap() function takes resource identifier of the bitmap or resource id of the bitmap.

You can't specify the path of the bitmap file.

E.g.

MyProject.rc
------------
MYBMP      BITMAP  "res\myimage.bmp"

and make sure that resource.h does not have any entry of MYBMP otherwise during preprocessing its replaced by id and ultimately LoadBitmap() will fail since application can't locate the resource as FindResource() fails.

Now do this :

CBitmap bmp;
bmp.LoadBitmap(L"MYBMP");

It will definitely load the bitmap.

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来,给爷笑一个
4楼-- · 2019-03-19 14:10

You can also try something like this:

CImage image;
image.Load(_T("C:\\image.png"));
CBitmap bitmap;
bitmap.Attach(image.Detach());
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smile是对你的礼貌
5楼-- · 2019-03-19 14:15

CBitmap doesn't support directly reading from a .bmp file. You can instead make use of CImage class as suggested in other answers. You'll need to include atlimage.h in your code to make CImage work:

#include <atlimage.h>
:
CImage img;
img.Load (_T("C:\\image.bmp"));
CBitmap bitmap;
bitmap.Attach(img.Detach());

Another way is to load the image using LoadImage Win32 API and then attaching CBitmap to that:

HBITMAP hBitmap = (HBITMAP)LoadImage(NULL,"c:\\image.bmp", 
                                      IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
if (hBitmap != NULL) 
   bitmap.Attach(hBitmap);
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小情绪 Triste *
6楼-- · 2019-03-19 14:23

It could be as simple as you forgetting to escape the backslash. Instead of

bmp.LoadBitmap("c:\aeimg");

use

bmp.LoadBitmap("c:\\aeimg");

Otherwise you're passing an invalid path to the LoadBitmap method.

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Juvenile、少年°
7楼-- · 2019-03-19 14:24

To load a bitmap from a file, you want to use LoadImage with the LR_LOADFROMFILE flag.

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