Why is `std::copy` 5x (!) slower than `memcpy` in

2019-03-19 05:31发布

This is a follow-up to this question where I posted this program:

#include <algorithm>
#include <cstdlib>
#include <cstdio>
#include <cstring>
#include <ctime>
#include <iomanip>
#include <iostream>
#include <vector>
#include <chrono>

class Stopwatch
{
public:
    typedef std::chrono::high_resolution_clock Clock;

    //! Constructor starts the stopwatch
    Stopwatch() : mStart(Clock::now())
    {
    }

    //! Returns elapsed number of seconds in decimal form.
    double elapsed()
    {
        return 1.0 * (Clock::now() - mStart).count() / Clock::period::den;
    }

    Clock::time_point mStart;
};

struct test_cast
{
    int operator()(const char * data) const
    {
        return *((int*)data);
    }
};

struct test_memcpy
{
    int operator()(const char * data) const
    {
        int result;
        memcpy(&result, data, sizeof(result));
        return result;
    }
};

struct test_memmove
{
    int operator()(const char * data) const
    {
        int result;
        memmove(&result, data, sizeof(result));
        return result;
    }
};

struct test_std_copy
{
    int operator()(const char * data) const
    {
        int result;
        std::copy(data, data + sizeof(int), reinterpret_cast<char *>(&result));
        return result;
    }
};

enum
{
    iterations = 2000,
    container_size = 2000
};

//! Returns a list of integers in binary form.
std::vector<char> get_binary_data()
{
    std::vector<char> bytes(sizeof(int) * container_size);
    for (std::vector<int>::size_type i = 0; i != bytes.size(); i += sizeof(int))
    {
        memcpy(&bytes[i], &i, sizeof(i));
    }
    return bytes;
}

template<typename Function>
unsigned benchmark(const Function & function, unsigned & counter)
{
    std::vector<char> binary_data = get_binary_data();
    Stopwatch sw;
    for (unsigned iter = 0; iter != iterations; ++iter)
    {
        for (unsigned i = 0; i != binary_data.size(); i += 4)
        {
            const char * c = reinterpret_cast<const char*>(&binary_data[i]);
            counter += function(c);
        }
    }
    return unsigned(0.5 + 1000.0 * sw.elapsed());
}

int main()
{
    srand(time(0));
    unsigned counter = 0;

    std::cout << "cast:      " << benchmark(test_cast(),     counter) << " ms" << std::endl;
    std::cout << "memcpy:    " << benchmark(test_memcpy(),   counter) << " ms" << std::endl;
    std::cout << "memmove:   " << benchmark(test_memmove(),  counter) << " ms" << std::endl;
    std::cout << "std::copy: " << benchmark(test_std_copy(), counter) << " ms" << std::endl;
    std::cout << "(counter:  " << counter << ")" << std::endl << std::endl;

}

I noticed that for some reason std::copy performs much worse than memcpy. The output looks like this on my Mac using gcc 4.7.

g++ -o test -std=c++0x -O0 -Wall -Werror -Wextra -pedantic-errors main.cpp
cast:      41 ms
memcpy:    46 ms
memmove:   53 ms
std::copy: 211 ms
(counter:  3838457856)

g++ -o test -std=c++0x -O1 -Wall -Werror -Wextra -pedantic-errors main.cpp
cast:      8 ms
memcpy:    7 ms
memmove:   8 ms
std::copy: 19 ms
(counter:  3838457856)

g++ -o test -std=c++0x -O2 -Wall -Werror -Wextra -pedantic-errors main.cpp
cast:      3 ms
memcpy:    2 ms
memmove:   3 ms
std::copy: 27 ms
(counter:  3838457856)

g++ -o test -std=c++0x -O3 -Wall -Werror -Wextra -pedantic-errors main.cpp
cast:      2 ms
memcpy:    2 ms
memmove:   3 ms
std::copy: 16 ms
(counter:  3838457856)

As you can see, even with -O3it is up to 5 times (!) slower than memcpy.

The results are similar on Linux.

Does anyone know why?

5条回答
放我归山
2楼-- · 2019-03-19 05:49

Looks to me like the answer is that gcc can optimize these particular calls to memmove and memcpy, but not std::copy. gcc is aware of the semantics of memmove and memcpy, and in this case can take advantage of the fact that the size is known (sizeof(int)) to turn the call into a single mov instruction.

std::copy is implemented in terms of memcpy, but apparently the gcc optimizer doesn't manage to figure out that data + sizeof(int) - data is exactly sizeof(int). So the benchmark calls memcpy.

I got all that by invoking gcc with -S and flipping quickly through the output; I could easily have gotten it wrong, but what I saw seems consistent with your measurements.

By the way, I think the test is more or less meaningless. A more plausible real-world test might be creating an actual vector<int> src and an int[N] dst, and then comparing memcpy(dst, src.data(), sizeof(int)*src.size()) with std::copy(src.begin(), src.end(), &dst).

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爱情/是我丢掉的垃圾
3楼-- · 2019-03-19 05:50

I agree with @rici's comment about developing a more meaningful benchmark so I rewrote your test to benchmark copying of two vectors using memcpy(), memmove(), std::copy() and the std::vector assignment operator:

#include <algorithm>
#include <iostream>
#include <vector>
#include <chrono>
#include <random>
#include <cstring>
#include <cassert>

typedef std::vector<int> vector_type;

void test_memcpy(vector_type & destv, vector_type const & srcv)
{
    vector_type::pointer       const dest = destv.data();
    vector_type::const_pointer const src  = srcv.data();

    std::memcpy(dest, src, srcv.size() * sizeof(vector_type::value_type));
}

void test_memmove(vector_type & destv, vector_type const & srcv)
{
    vector_type::pointer       const dest = destv.data();
    vector_type::const_pointer const src  = srcv.data();

    std::memmove(dest, src, srcv.size() * sizeof(vector_type::value_type));
}

void test_std_copy(vector_type & dest, vector_type const & src)
{
    std::copy(src.begin(), src.end(), dest.begin());
}

void test_assignment(vector_type & dest, vector_type const & src)
{
    dest = src;
}

auto
benchmark(std::function<void(vector_type &, vector_type const &)> copy_func)
    ->decltype(std::chrono::milliseconds().count())
{
    std::random_device rd;
    std::mt19937 generator(rd());
    std::uniform_int_distribution<vector_type::value_type> distribution;

    static vector_type::size_type const num_elems = 2000;

    vector_type dest(num_elems);
    vector_type src(num_elems);

    // Fill the source and destination vectors with random data.
    for (vector_type::size_type i = 0; i < num_elems; ++i) {
        src.push_back(distribution(generator));
        dest.push_back(distribution(generator));
    }

    static int const iterations = 50000;

    std::chrono::time_point<std::chrono::system_clock> start, end;

    start = std::chrono::system_clock::now();

    for (int i = 0; i != iterations; ++i)
        copy_func(dest, src);

    end = std::chrono::system_clock::now();

    assert(src == dest);

    return
        std::chrono::duration_cast<std::chrono::milliseconds>(
            end - start).count();
}

int main()
{
    std::cout
        << "memcpy:     " << benchmark(test_memcpy)     << " ms" << std::endl
        << "memmove:    " << benchmark(test_memmove)    << " ms" << std::endl
        << "std::copy:  " << benchmark(test_std_copy)   << " ms" << std::endl
        << "assignment: " << benchmark(test_assignment) << " ms" << std::endl
        << std::endl;
}

I went a little overboard with C++11 just for fun.

Here are the results I get on my 64 bit Ubuntu box with g++ 4.6.3:

$ g++ -O3 -std=c++0x foo.cpp ; ./a.out 
memcpy:     33 ms
memmove:    33 ms
std::copy:  33 ms
assignment: 34 ms

The results are all quite comparable! I get comparable times in all test cases when I change the integer type, e.g. to long long, in the vector as well.

Unless my benchmark rewrite is broken, it looks like your own benchmark isn't performing a valid comparison. HTH!

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ら.Afraid
4楼-- · 2019-03-19 05:57

memcpy and std::copy each have their uses, std::copy should(as pointed out by Cheers below) be as slow as memmove because there is no guarantee the memory regions will overlap. This means you can copy non-contiguous regions very easily (as it supports iterators) (think of sparsely allocated structures like linked list etc.... even custom classes/structures that implement iterators). memcpy only work on contiguous reasons and as such can be heavily optimized.

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淡お忘
5楼-- · 2019-03-19 06:06

According to assembler output of G++ 4.8.1, test_memcpy:

movl    (%r15), %r15d

test_std_copy:

movl    $4, %edx
movq    %r15, %rsi
leaq    16(%rsp), %rdi
call    memcpy

As you can see, std::copy successfully recognized that it can copy data with memcpy, but for some reason further inlining did not happen - so that is the reason of performance difference.

By the way, Clang 3.4 produces identical code for both cases:

movl    (%r14,%rbx), %ebp
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我只想做你的唯一
6楼-- · 2019-03-19 06:09

That is not the results I get:

> g++ -O3 XX.cpp 
> ./a.out
cast:      5 ms
memcpy:    4 ms
std::copy: 3 ms
(counter:  1264720400)

Hardware: 2GHz Intel Core i7
Memory:   8G 1333 MHz DDR3
OS:       Max OS X 10.7.5
Compiler: i686-apple-darwin11-llvm-g++-4.2 (GCC) 4.2.1

On a Linux box I get different results:

> g++ -std=c++0x -O3 XX.cpp 
> ./a.out 
cast:      3 ms
memcpy:    4 ms
std::copy: 21 ms
(counter:  731359744)


Hardware:  Intel(R) Xeon(R) CPU E5-2670 0 @ 2.60GHz
Memory:    61363780 kB
OS:        Linux ip-10-58-154-83 3.2.0-29-virtual #46-Ubuntu SMP
Compiler:  g++ (Ubuntu/Linaro 4.6.3-1ubuntu5) 4.6.3
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