Currently I am running eclipse and play (with ~run) at the same time. When I change a file it will be compiled by play and by eclipse.
Is it possible to avoid one of those two compilation steps?
As far as I know, the eclipse plugin also uses sbt to build the project so maybe there is a way to execute the play "run" command inside eclipse?
(I am asking because my laptop is not very fast and compilation takes some time, and I would like to have the "Fast turnaround" as advertised on the play webpage ;)
IntelliJ Idea 12 (Leda) is coming soon. I'm using 11 for a while and there's no such problems but new version will offer much better Play 2.0 integration.
You can turn off
Build Automatically
from theProject
menu without losing any of the IDE functionality. Binaries will be built only by Sbt (on the command line).A detailed guide for setting-up Play 2 with Scala IDE can be found on the Scala IDE website: http://scala-ide.org/docs/tutorials/play20scalaide20/index.html
I have not yet tried to run the play run sbt task in eclipse.
BUT you can run the server directly from eclipse.
Create DebugStart.scala with:
You can now start the app with run or debug. If you use debug, you can perform some code changes without any restart.
My version of DebugStart.scala actually contains some platform dependent hackish code to kill any running process, so that I can just hit F11 or CTRL+F11 to restart the application.
To ensure that your assets/sources are up to date run: