As per my iPad app requirement, i've to show the UISlider vertically.
I'm using iOS7 compiler and deployment target is iOS6.
In the story board I added horizontal UISlider of width 600 pixels. I created IBOutlet in my view controller. I didn't set any auto layout constraints. I'm using the below code to rotate and make it vertical.
self.slider.transform = CGAffineTransformMakeRotation(M_PI_2);
After and before rotation I'm printing the frame size of the slider which is correct. But the slider is not looking proper. Its just showing only knob in the center. How can I rotate the UISlider?
I got it to work this way:
In
viewDidLoad:
I addedso that it's called before rotating the slider with
and there is no need to remove and re-add it to superview.
There are so many possible solutions around about putting UISlider vertical. Here is my summary for iOS7 in XCode5 with autoLayout enabled(defaultly in storyboard):
in
viewDidLoad
add methodself.slider.transform = CGAffineTransformMakeRotation(M_PI_2);
define your autoLayout constraints about slider explicitly in storyboard as whatever you like
This is an old topic, but here is a Swift solution with autolayout constraints in storyboard and nothing else.
1/ You need to add rotation to the IBOutlet:
2/ Define in storyboard the constraints, keeping in mind that the Slider will be rotated around its center.
For instance if you want to locate mySlider on the left side of myView, you need three constraints.
mySlider will of course appear horizontal in storyboard, but will have the correct sizing, and the center will be correctly positioned.
In your viewDidLoad, try:
It does not work with constraints, so the trick is to remove the constraints for your uislider. You might have to resize it manually by setting its frame property.
I got a vertical slider working with iOS 8 and Xcode 6 with only 3 constraints in the storyboard and one line of code. Here's a cropped screencap of the interface:
There are 3 constraints between the vertical slider and the UIImageView next to it:
And of course the one line of code is:
It's easy to set up these constraints in the storyboard in Xcode 6, but I think it should be simple to write these constraints in code to support iOS 7 or 6.
Try this :-
self.slider.transform=CGAffineTransformRotate(slideToUnlock.transform,-90.0/180*M_PI);