I had got an iPad
application.The ViewContrtoller.xib
has got an UIImageView
in it. The UIImage
of the UIImageView
is set through Interface Builder
. When I run the application in simulator everything is fine. But when I am trying to run it in iPad
the UIImage
is not loaded. The message that I am getting is:
HexaPuzzle1.0[3259:207] Could not load the "start.png" image referenced from a nib in the bundle with identifier "com.yourcompany.HexaPuzzle1-0" 2010-12-17 10:57:27.221 HexaPuzzle1.0[3259:207] HexaPuzzle loaded
Any help would be appreciated and will be a great help for me.
The issue has been rectified. Problem was with the image format. When the image has been edited and saved as PNG-24 everything goes fine. The application now runs smoothly in simulator and device.
Thanks for all friends who suggested a solution and tried to helped me.
Regards, Rupesh R Menon
I had the same problem, but the cause was very different. I was using image sets in the Asset Catalog that varied based on the device idiom: iPad or iPhone.
The framework target they were being added to had been accidentally marked as as having a deployment device type of
iPhone
, so the images weren't showing up on iPads - they weren't even being copied into the.car
file in the framework.Setting the deployment device type to
Universal
, as it should have been, solved the problem.I know it's very late, but this is a solution that also works in Xcode 5, and therefore likely to be useful to people who have this problem in the future.
I have seen a lot of questions like this on the web but none of them seems to have one clear answer. This is, as far as I know, the solution for this problem:
The target membership tab looks like this:
if this is already the case, you are working with a broken or damaged file. to rule this out, check if another app (like photoshop) can open your image.
This should do it, hope it helps!
None of these things work for me. I created a new folder in the projects where I placed the pictures. That worked for me.
None of the above worked for me, and the message I got was "could not load the "(null)" image referenced... which means I could not look for the image. Very frustrating. In the end it became a trial and error exercise of going through every xib and storyboard looking for potential conflicts. I finally found it - I had specified a "Selected Image" for a tab bar item which was not needed. As soon as I got rid of that the problem went away.
Make sure it is included in your Target Membership