I have a very simple long polling ajax call like this:
(function poll(){
$.ajax({ url: "myserver", success: function(data){
//do my stuff here
}, dataType: "json", complete: poll, timeout: 30000 });
})();
I just picked this example up this afternoon and it seems to work great. I'm using it to build out some html on my page and it's nearly instantaneous as best I can tell. I'm a little worried though that this is going to keep worker threads open on my server and that if I have too big of a load on the server, it's going to stop entirely. Can someone shed some light on this theory? On the back end I have a webapi service (.net mvc 4) that calls a database, build the object, then passes the object back down. It also seems to me that in order for this to work, the server would have to be calling the database constantly...and that can't be good right???
My next question is what is the best way on the client to determine if I need to update the html on my page? Currently I"m using JSON.stringify() to turn my object into a string and comparing the string that comes down to the old string and if there's a delta, it re-writes the html on the page. right now there's not a whole lot in the object coming down, but it could potentially get very large and I think doing that string comparison could be pretty resource intensive on the client...especially if it's doing it nearly constantly.
bottom line for me is this: I"m not sure exactly sure how long polling works. I just googled it and found the above sample code and implemented it and, on the surface, it's awesome. I just fear that it's going to bog things down (on the server) and my way of comparing old results to new is going to bog thigns down (on the client).
any and all information you can provide is greatly appreciated.
TIA.
I agreee with SLaks - i.e. use SignalR if you need realtime web with WebApi http://www.asp.net/signalr. Long polling is difficult to implement well, let someone else handle that complexity i.e. use SignalR (natural choice for WebApi) or Comet.
SignalR attempts 3 other forms of communication before resorting to long polling, web sockets, server sent events and forever frame (here).
In some circumstances you may be better of with simple polling i.e. a hit every second or so to update... take a look at this article. But here is a quote:
The fear is that with any significant load on your web page your 30 second ajax query could end up being your own denial of service attack.
Even Bayeux (CometD) will resort to simple polling if the load gets too much:
As for the second part of you question.
If you are using long polling then your server should ideally only be returning an update if something actually has changed thus your UI should probably "trust" the response and assume that a response means new data. The same goes for any of the Server Push type approaches.
If you did move back down towards simple polling pullmethod then you can use the inbuilt http methods for detecting an update using the If-Modified-Since header which would allow you to return a 304 Not Modified, so the server would check the timestamp of an object and only return a 200 with an object if it had been modified since the last request.
OK, my two cents:
At the end of the day, I recommend to using long polling if you are solving a business problem (and not because it is just cool) because then that will pay its costs and overheads and headaches.