Specifically, when you create an interface/implementor pair, and there is no overriding organizational concern (such as the interface should go in a different assembly ie, as recommended by the s# architecture) do you have a default way of organizing them in your namespace/naming scheme?
This is obviously a more opinion based question but I think some people have thought about this more and we can all benefit from their conclusions.
What I generally do is to create an Interfaces namespace at a high level in my hierarchy and put all interfaces in there (I do not bother to nest other namespaces in there as I would then end up with many namespaces containing only one interface).
This is just the way that I have done it in the past and I have not had many problems with it, though admittedly it might be confusing to others sitting down with my projects. I am very curious to see what other people do.
I usually separate them into two separate assemblies. One of the usual reasons for a interface is to have a series of objects look the same to some subsystem of your software. For example I have all my Reports implementing the IReport Interfaces. IReport is used is not only used in printing but for previewing and selecting individual options for each report. Finally I have a collection of IReport to use in dialog where the user selects which reports (and configuring options) they want to print.
The Reports reside in a separate assembly and the IReport, the Preview engine, print engine, report selections reside in their respective core assembly and/or UI assembly.
If you use the Factory Class to return a list of available reports in the report assembly then updating the software with new report becomes merely a matter of copying the new report assembly over the original. You can even use the Reflection API to just scan the list of assemblies for any Report Factories and build your list of Reports that way.
You can apply this techniques to Files as well. My own software runs a metal cutting machine so we use this idea for the shape and fitting libraries we sell alongside our software.
Again the classes implementing a core interface should reside in a separate assembly so you can update that separately from the rest of the software.
(.Net) I tend to keep interfaces in a separate "common" assembly so I can use that interface in several applications and, more often, in the server components of my apps.
Regarding namespaces, I keep them in BusinessCommon.Interfaces.
I do this to ensure that neither I nor my developers are tempted to reference the implementations directly.