There's something really annoying in Visual Studio : when I expand or collapse a method or code region, this action is pushed on the undo stack. So if I edit some code in a method, then collapse that method, and then want to undo my change, I have to undo twice : once for the collapse action, and once for the change in code. This can be VERY confusing if you expanded or collapsed several things after editing the code, the editor keeps jumping to different places and you don't know whether your changes have been undone or not...
So my question is : is it possible to disable that behavior ? i.e., that only changes in code are taken into account in the undo stack ?
PS: I'm using Visual Studio 2008
EDIT: if this behavior annoys you too, please vote to fix it on UserVoice!
You can vote for fixing it in Visual Studio UserVoice.
I don't believe there is a way to disable this behavior.
As alternatives, the undo and redo toolbar icons have history dropdowns that allow you to visually see a summary of what the recent changes were that you would be undoing or redoing. That can sometimes help to ensure you're undoing (or redoing) what you're expecting.
Since that isn't always enough to know exactly what the changes are (the undo history only displays a summary), the solution I occasionally use to address this is to combine undo (ctrl-z), redo (ctrl-y), and undo again. The first undo moves to where the change happened (and undoes that change). The redo will undo the undo (which essentially repeats the last change made). And the last undo will perform the undo again with the window scrolled to the location where I can actually see the undo happening and can confirm whether that's the change I was expecting to undo. It's not very efficient, but it can be very effective to ensure the code is in state that's really expected.
The best solution I can propose is to disable outlining using CTRL+M, then CTRL+P.
First, it seems that not all outlining operations are recorded in the undo/redo stack.
So, as far as I know, it is not possible to avoid the recording of Toggle operations in the undo/redo stack in Visual Studio 2008.
The only option you have it to enable/disable outlining for each source type. For C#, outlining can be enabled/disabled in
Tools > Options > Text Editor > C# > Advanced
with the"Enter outlining mode when files open"
checkbox.I did a little poking around and discovered that there is in fact an option in Visual Studio to disable this behavior, and yet it does not seem to be exposed anywhere in the user interface. However, you can set it programmatically, and I tested that it does work, so it is (technically) possible.
The options is:
DefaultTextViewOptions.OutliningUndoOptionId
and you set it like this:
With this information a very simple Visual Studio extension could be written to toggle this setting for all new
ITextView
instances.I've created the Disable Outlining Undo extension that excludes expanding and collapsing operations from recording to the undo/redo stack in Visual Studio 2017/2019.
Thanks to Rick Sladkey for the idea!