I frequently find myself creating classes which use this form (A):
abstract class Animal {
public void Walk() {
// TODO: do something before walking
// custom logic implemented by each subclass
WalkInternal();
// TODO: do something after walking
}
protected abstract void WalkInternal();
}
class Dog : Animal {
protected override void WalkInternal() {
// TODO: walk with 4 legs
}
}
class Bird : Animal {
protected override void WalkInternal() {
// TODO: walk with 2 legs
}
}
Rather than this form (B):
abstract class Animal {
public abstract void Walk();
}
class Dog : Animal {
public override void Walk() {
// TODO: do something before walking
// custom logic implemented by each subclass
// TODO: walk with 4 legs
// TODO: do something after walking
}
}
class Bird : Animal {
public override void Walk() {
// TODO: do something before walking
// custom logic implemented by each subclass
// TODO: walk with 2 legs
// TODO: do something after walking
}
}
As you can see, the nice thing about form A is that every time you implement a subclass, you don't need to remember to include the initialization and finalization logic. This is much less error prone than form B.
What's a standard convention for naming these methods?
I like naming the public method Walk
since then I can call Dog.Walk()
which looks better than something like Dog.WalkExternal()
. However, I don't like my solution of adding the suffix "Internal" for the protected method. I'm looking for a more standardized name.
Btw, is there a name for this design pattern?
I'm not sure if there is a standard naming convention for this. Besides
WalkInternal
, other alternatives might beDoWalk
orWalkImpl
.Methods are means of taking action and going by that rule method names should be either verb or verb phrases.And its applicable to methods irrespective of where they are declared.For me Dog.Walk looks more natural than Dog.WalkInternal.And yes naming of method is more of a guideline than a design pattern :).If you are a .Net guy , then I will recommend "Framework Design GuideLines" book by Brad Adam and Krzystof Cwalina , which clearly address such problems.
Your first example uses aspects of the Template Method pattern and is similar to what Herb Sutter calls the "Non-virtual Interface Idiom":
I use the convention of an underscore capitalized case for abstract overrides, so Dog._Walk, although I more than occasionally wonder if there wasn't a better way.
I like DoWalk better than WalkInternal - it's shorter & conveys the idea that its an override quickly and upfront. "Do" anything kind of rubs me the wrong way though, kind of like "My" object does. I like my underscore followed by capital letter convention best, still.
Good real life question though
Cheers,
Berryl
Good question. The pattern is valid and I use it a lot. I also agree that
WalkInternal
is not an ideal name.In this example I believe you are not framing the problem correctly.
Rather than renaming the 'internal' method, look at your 'external' public method. It's called
Walk
, but it has code snippets (//do something before walking
and//do something after walking
) which clearly shows that it contains more than just the logic for 'Walking'. Maybe this method should be calledExercise
orGoToTheShops
- or whatever creative name you can think of that describes what you are doing. Whatever the method is, it's definitely a superset of Walking + some other pre / post walking actions.A similar example that I've recently developed had a public method called
Complete
, and a virtual calledSave
, so that:In summary, the abstract method should be called
Walk
, and instead you should rename your public method to something that more accurately describes the 'do something / Walk / do something' process.edit: If the
Walk
class doesn't add any significant value or logic to theWalkInternal
class then I would question whether it is required. If it does add logic, then it should be renamed to reflect its new function.For a method that provides a template method's primary behavior, I use names like
WalkOverride
. The base class implements it as either aprotected abstract
method (derived class is required to provide implementation) or aprotected virtual
empty/non-empty one (derived class may optionally provide/override implementation). Examples can be found in Microsoft's various XAML frameworks with methods such asMeasureOverride
andArrangeOverride
. (TheWalkCore
pattern @Jehof mentions is used there to name the template method itself.)For "events" to which the derived class can optionally respond for its own purposes (as opposed to defining the template method's behavior), I use names like
OnWalking
andOnWalked
. Each of these is usually implemented in the base class as aprotected virtual
method with an empty method body.